- apply distortion (hard clipping)
- then, compressor with default setting
- equalizer setting in audacity to wmp-blues
All of those things will affect the sound and there will be some interaction so it’s up to you. Are you applying those effects because you like the sound, or is it just a random procedure you found on the Internet?
If you want maximum loudness, run Amplify or Normalize effect as the last step (to maximize the peaks at 0dB). You can either normalize song-by song or you can normalize the album as a whole so that quiet songs remain relatively quieter as originally intended. Or if EQ pushes your peaks over 0dB, normalizing before you export will prevent any additional-unwanted clipping.
Most people want to avoid distortion so you might want to keep an unmolested archive copy. FLAC is a good archive format. It’s lossless, about half the file-size of WAV, and tagging (metadata) is well standardized for FLAC.
Compression (and limiting and clipping) reduce the musical dynamic contrast (making everything trend toward the same loudness). That’s the “secret” to “winning” the [u]Loudness War[/u]. But that modern constantly-loud style is one reason some of us find modern music boring!
These effects also bring-up any background noise (such as tape hiss). It’s your music for your enjoyment so do whatever you want, but personally I don’t compress, limit, or clip, when digitizing analog music.
….I’m lucky enough to have a killer home theater system and a killer system in one of my vehicles so I can go “too loud” even with a fairly-quiet digital recording. My other car has an average factory stereo but I can still push it into distortion with “average” recordings. If I wanted to go louder, I’d upgrade the system rather than trying to boost my digital files.
Compression can be tricky. You can end-up with volume “pumping” so listen carefully to make sure you’re getting the results you want. Limiting is usually an easier way to get “loudness” with fewer side-effects. The “hard limit” setting (with make-up gain) should get almost as loud as clipping but it uses look-ahead so it doesn’t clip/distort. On the other hand, clipping can enhance the perception of loudness so you might like it.
equalizer setting in audacity to wmp-blues
Again, if you like the sound go for it! And, it is usually better to EQ after digitizing because you can tweak the settings or change your mind.
EQ presets like 'blues" “rock” or “jazz” are nonsense. A high-fidelity system is supposed to play the music accurately, as-recorded. It’s up to the producer and recording and mastering engineers to make it sound like a real blues band. EQ has two uses.
EQ is normally corrective. For example, some of your older recordings may have weak highs or some may have weak bass, etc. (But you have to be careful because when you boost the highs you’ll also boost tape hiss.) Every recording is different so you normally have to listen and EQ by-ear. You can also use EQ to correct the frequency response in your speakers, but that should be applied at playback time, not permanently to the recording. And there are limits… A small woofer will never put-out the sound of a real bass guitar or kick drum and if you try you’ll just get distortion.
Or, EQ can also be used as a “personal enhancement”. i.e. Maybe you like lots of bass. You do have to be careful with bass boost because when you boost the bass you usually have to reduce the overall volume to avoid clipping in the digital file. Again, it’s best to EQ your playback system instead of altering all of your recordings to your taste. If you’ve got plenty of amplifier power and big woofers you can boost the analog bass without reducing the overall volume.
You didn’t mention [u]Noise Reduction[/u]. With tape, it’s usually a good idea to try some noise reduction to reduce the tape hiss. But, you have to be careful because you can get artifacts (side effects) and “The cure can be worse than the disease” so listen carefully to the results. And, apply noise reduction before compression (because compression can make the noise go up-and-down and it works better if the noise is constant).