Will there be a future possibility that Audacity can be recompiled in order to be native to Apple Silicon M1?
I have always considered it the best sound management app in terms of simplicity, but it would be the TOP if it could one day run natively on Apple Silicon M1 and not via Rosetta 2. Taking it to the Universal app would certainly double its performance and efficiency. .
Furthermore, hopefully also an adaptation of the icon to Big Sur.
As you can see from the preview, it is the only icon that unfortunately clashes with the whole design).
As you can see from the preview, it is the only icon that unfortunately clashes with the whole design.
All the other non Apple apps that I have on my Big Sur Macbook Pro are alos non-compliant with Apple’s new icon design format.
We are not obliged to slavishly follow Apple’s format - especially not if it corrupts what we have on our Windows version of Audacity
It isn’t made specifically for the M1 chip. It is made for macOS. If you find bugs when running on the M1, please report them so that they can be fixed.
Not a bug in my opinion mate, though perhaps it could be argued that it’s an Apple bug that they broke compatibility with so much existing software. However, my opinion is not really relevant - if you want to take it up with the current Audacity design team, you could raise the issue on Audacity
I really don’t get what the people in Cupertino where thinking.
Not only is a whole bunch of software now incompatible, but some plugins won’t work at all and have to be re-purchased.
Total madness.
I think they’re busy building strong walls around the Apple environment to give them maximum control.
I suspect that in times to come you will not be abel to run any software on Macs that is not either supplied directly by them or at least in the Apple Store.
No, but just yesterday the following was reported,
Audacity 3.2 is well on it’s way in terms of development, this time we’re focusing on effects: VST3 effects, non-destructive effects, and more!
Part of this is a small change to the effects menu: We’re investigating grouping the effects by what they do, so it won’t be endlessly long anymore
Reading between the lines, I would think a March release would be highly unlikely.