Thank you, Mr. Jademan, for the indication.
Yes, checked. It writes the sample in buffer
, e.g., track->Get((samplePtr)buffer.get(), floatSample, samplePos, blockSize)
So could this buffer be parallelly written on to a file on the HDD? Could I please be helped in this regard?
It is assumed that the line would be required:
#include <fstream>
Then in the ProcessOne
function, where you process the samples, after the line FinishTrack();
, the following code needs to be added to write the buffer to a file:
std::ofstream outFile(“output.wav”, std::ios::binary);
if (outFile.is_open()) {
outFile.write(reinterpret_cast<const char*>(mOutOverlapBuffer.get()), mWindowSize / 2 * sizeof(float));
outFile.close();
} else {
// Handle the case where file opening fails
wxMessageBox(wxT(“Error opening the output file!”), wxT(“Error”), wxICON_ERROR | wxOK);
}
This insertion could help writing the noise buffer on to a file. But audacity is a huge program. I don’t think I would be able to manage the complexity.
So could a script file like .ny be given me for the purpose please?
Please for instance help me with the following script to capture the noise buffer into a file as follows:
; Nyquist plug-in for saving noise buffer as a file in Audacity
; Set the file path where you want to save the noise buffer
(setq file-path “~./noise.wav”)
; Get the noise buffer
(setq noise-buffer (get-info :noise-buf))
; Check if the noise buffer exists
(if noise-buffer
(begin
; Save the noise buffer as a WAV file
(S-save file-path noise-buffer :header-format 1)
(format t “Noise buffer saved to ~a~%” file-path)
)
(format t “Error: No noise buffer found. Make sure you’ve selected a portion of audio with noise.~%”)
)
; End of Nyquist code
But I am failing somewhere. May I please be helped.