When I am using Audacity to record audio from my game, as the screen recorder doesn’t support computer audio recording, it comes out as a skipping sound. I am unsure how to fix this, so any help would be appreciated. I am using WASAPI as the Host.
If it matters, here is a mp3 of described sound.https://drive.google.com/file/d/1hVhOaaLD7_8Dpb1d9rJSZYV71C6864vt/view?usp=sharing
I didn’t listen to the sample but skipping or [u]dropouts[/u] are usually caused when some application/driver/process interrupts the recording for too long, and you get buffer underflow.
The game is probably using-up most of your computer resources.
Sounds like feedback. The computer equivalent of that howling sound when the band at the club gets their mics up too loud.
"Good evening ladies and gentlemen…eeeeeeeeeeee.
This is the tutorial on how to record sounds playing on the computer.
https://manual.audacityteam.org/man/tutorial_recording_audio_playing_on_the_computer.html
However, Audacity doesn’t get along well with other apps that are struggling to use the computer sound pathways. Also see: Skype, Zoom, Meetings, Etc.
Google the game and how other people are recording game sound. I’m going with either you don’t, or it’s a different app.
Koz
Ok, Thx for the tips. I will see if they work