The solution was generated from vocal isolation. I guess the annoying drum banging was on the vocal.
The software doesn’t really know about “vocals”. It tries to isolate or remove the “center” (sounds that are identical and in-phase in both channels).
Or of course, if the sound is on the left or right you can remove the left or right channel (and you can make a new file that plays out of both speakers).
I can still hear a bit of it that I’d like to drown out completely.
If the sound is exactly centered it can be removed completely.
So, under vocal isolation, should I move strength to higher to drown it out or adjust the Low/High cut for vocals? (they are currently at 120.0/9000.0).
Does the drum have a high pitch or a low pitch? If you set the low-cut as low as possible and high-cut as high as possible, more audio will be removed (assuming the Vocal Reduction setting).
I’d also love to hear if anyone knows another way to turn up volume besides w/ “amplify”, and “limiter” as they both have restrictions to how far you can turn it up.
The limiter with make-up gain should go as “loud” as possible. If you’re trying to maximize loudness, Amplify before or after limiting and accept the default to bring the peaks to 0dB. You can also repeat the limiter effect to get “more”. But It does reduce dynamic contrast (constantly-loud and “intense” music gets boring) and if you over-do it you’ll probably hear distortion.
Hey Doug, thanks for the quick response.
I’m going to attach the clips for you so you can hear the result. Hard to really label the drum pitch as high or low.
Perhaps from there you can tell me which way to turn the knobs. Working on the labeler effect answers you gave now. Thanks!