I’ve just started to use ARMA2 game platform to edit my missions and discovered that this game uses .wss sound files.
These will not autoload in Audacity 2.03 for Windows.
But do, if I use the import raw data option.
I’ve tried to use the Extended Import option to set “*.wss” to ‘WAV,AIFF and other uncompressed types.’
But it never wants to directly open the .wss file with a doubleclick. I always have to use the import function.
Any way to get Audacity to just open these .wss sound files when I double click on them?
They are: Signed 16bit PCM. Litte-endian, mono, 44.1KHz WAV files.
Thanks, the file clearly has headers, but libsndfile (the library Audacity uses for uncompressed import) cannot understand the headers. I verified that sndfile-convert in libsndfile standalone does not understand the file.