I hope this is the right board to post this question. I have a small library of sound effects which are being used in a game for the Nintendo 3DS. They are all 8-bit 11Mhz files. I have a problem where several of the sounds are very low-frequency effects with mostly bass sounds. These sound great through headphones, but if you try to listen to them on the 3DS speakers, you can’t hear anything at all.
Is there anything I can do to these sounds in Audacity to make them somewhat audible on the 3DS speakers? They don’t have to sound great, they just have to sound like something. Preferably I don’t want to modify the original sound heard through the headphones too much, although it’s more important that I be able to hear them both with and without headphones.
Any suggestions are greatly appreciated!