Line Thickness At Low Volumes Unreadable with 3.6.x

Between 3.5 and 3.6 the appearance of the centerline has changed.

This image was taken with 3.4.2, I have confirmed that it is identical with all 3.5 versions:

This image was taken with 3.6.0, I have confirmed with it is identical with all 3.6 versions:

The lines are noticeably less thick at low volumes, and in 3.6 it’s difficult to tell where the line is showing zero and where it isn’t. I’ve tried increasing the scale on the left, but in order to get something visually distinct enough for my needs I have to increase it so much that editing the actual audio I want becomes difficult. i.e. it looks like this:

Is there a way to reclaim this visual element without reverting to a previous version?

All your levels look to be very low, in Windows I would be looking for low gain either in the Windows system places or in Audacity’s recording level slider. Tons of questions about what mics or other audio sources are being represented, too many for this space.

Hey thanks for responding! Your answer had nothing to do with my question, but I appreciate you taking the time to write it nonetheless. Here’s hoping the next person to respond will have the information I’m looking for!

You are right, I may have misread your question. You already know you are working with low volume files so me telling you that wasn’t useful.
You say you have adjusted the scale on the left, the only other way I know of to make it easier to work on would be to stretch the channel by pulling it down from the bottom edge so it takes up more vertical screen area. I don’t find the lines to be thinner on 3.6.3 than any other, nothing that couldn’t be accounted for by now having a higher resolution monitor than back in the 2.x and 1.x days.

I have a 32 bit float field recorder that makes recordings like that. I found that changing the scale to logarithmic helps.

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stretch the channel by pulling it down from the bottom edge so it takes up more vertical screen area

I have tried that, unfortunately it doesn’t seem to make a difference on 3.6 even at screen-swallowing sizes.

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I don’t find the lines to be thinner on 3.6.3 than any other, nothing that couldn’t be accounted for by now having a higher resolution monitor than back in the 2.x and 1.x days.

Interesting, it’s definitely a noticeable difference for me between the version numbers on the same monitor. Is it possible that 3.6 is using a different rendering method that really stands out on my setup?

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I have a 32 bit float field recorder that makes recordings like that. I found that changing the scale to logarithmic helps.

I’ve tried that on 3.4.2 and it makes the waveform unusably big on the actual audio, even at the smallest scale.


Does it look different on 3.6?