How to use a plugin in an iOS app?

Hey everyone!

I’m building a music recording app for iOS, using AudioKit for real-time voice effects. (e.g. reverb, echo etc) The thing is, I need to add a pitch-correction effect. I see here link that there are free pitch-correction plugins… is there a way to use them in my iOS app (swift)?

Only if your iOS app is a compatible host, which it probably isn’t.

MuseFX PitchFix requires a VST3 compatible host.

MAutoPitch requires a VST / VST3 / AAX compatible host (64-bit).

If I understood correctly, swift can only accept AUv3, right?

This is the “Audacity” forum. The Swift forum is here: https://forums.swift.org/

This topic was automatically closed after 30 days. New replies are no longer allowed.