Effects without changing source

Hi,

I’ve been using audacity for a number of years, and I really appreciate the work that’s been put into the program. Throughout the years, though, I haven’t understood how come the effects are processed directly onto the audio file itself, instead of routed through to an additional track, so that the settings can be adjusted more easily.

Am I just missing something?

Shouldn’t I just be able to “add effect X to track 2” and then have the effects track appear below track 2? Then I can adjust the settings of the effect, its relative volume to the original track, etc.

Right now, I’m editing a podcast, and I interviewed someone whose voice was quite soft. I’ve tried compressing, I’ve tried the leveller, now I’m going to go for the high and low pass filters, to see what I can do with those, however, it would really be nice if I didn’t have to actually process the audio file itself, you know?

Best wishes to everyone in the Audacity Community!
Cheers!
Dainis


M.M. Dainis W. Michel
http://www.music-composition-studio.com
http://www.liquidenglish.com
http://www.rglohjahwwans.com
http://www.universal-tao-wien.com

Looks like I need to look into VST plugins, which is what I’m doing right now…tips?

–Dainis

PS – HA HA…I installed 1.3.4 along with the VST bridge, tried a voc_steady plug in, and I installed some plugins like “classic compressor” and “classic limiter,” and the voc steady plug in still processes the audio track. I don’t get it. :open_mouth:

Doing what you’re describing would require the ability to process real-time effects. Audacity doesn’t currently do this (even though many VST plugins support it).

It takes a lot of processing power to do them, but it’s something the developers are looking into (I think).

You can always make a second copy of the original track and edit that (leave the original track muted).

Real time effects would make audacity into a real monster! In a good way I mean! :smiley:

Real Time Effects = MONSTERIFFIC!! :smiling_imp:
Can’t wait for that release

Alatham: where did ya hear the developers are looking into adding real time effects?
Do you think with today’s Intel Dual Core2 processors have enough power to handle that?

I don’t remember, it may have been a rumor on our old forums. But it’s been suggested so often that I’d be surprised if it wasn’t a vague dream for the future.

Do you think with today’s Intel Dual Core2 processors have enough power to handle that?

Yes. I think last years single core processors wouldn’t have much trouble with the average project. There will always be limits to how much processing can be done in real time, but I think if newer processors were working as efficiently as possible few people would complain about the limits.