Do you have some corresponding preset for sound recording ?

Hey everyone,

So, I just start to use audacity for recording songs. I actually recording voice and guitar at the same time on a Bleu Yeti Microphone with a ASUS ROG G752 and i follow a lot of tuto on youtube. But most of them are maid for pod casters, so i set up the audio effect of audacity for podcasting.

I would like to know if anyone as a corresponding preset that i can use for improving the song quality at the extraction ?

For example, now i process on this way:

1/ noise reduction
2/ compress
3/ normalization
4/ amplification

and here is how i set up them:

1/
Capture d’écran (1).png
2/
Capture d’écran (2).png
3/
Capture d’écran (3).png
4/
Capture d’écran (4).png
It’s that ok for voice/guitar recording or it’s possible to improve the sound with a better config’ on this part ?

Also, about the equalization ? Do anyone as a tip to setup it ? I fund out that can really change the quality of the music but it’s really complex and hard to understand.

And, last one did anyone can explain my how work the bass reduction and at how much maximum should i use it ?

Lot of thanks !

Like I told you before in your other thread, a good recording doesn’t need any effects. There are no “presets”. Use your ears and do whatever sounds best!

1/ noise reduction
2/ compress
3/ normalization
4/ amplification

If you have a noise problem you can TRY noise reduction. But, listen carefully to the results because you can get artifacts (side effects), especially if the noise is bad. Noise reduction works best when you have a constant low-level background noise… It works best when you don’t really need it. Pros record in soundproof studios with low-noise preamps and good mic positioning.

Dynamic compression makes the loud parts quieter and/or the quiet parts louder. In general, it “pushes down” the loudest parts, then make-up gain is used to bring-up the overall volume. Most “modern music” is compressed to death for an in-your-face constantly-loud sound.

Acoustic guitar & vocals are usually not as compressed because the style of music is usually more dynamic… You want dynamic contrast… A contrast between the quiet & loud parts. But, you are the producer of you own music so it’s up to you if you want to use compression, or how much to use and what settings to use.

Limiting is a kind of faster-acting compression. Again, it “pushes down” the peaks and then make-up gain can be used to bring-up the overall loudness. It’s easier to use because there are fewer settings to play with.

Don’t expect to get the same “loudness” (without excessive “damage”) as a professional recording/mastering engineer can get.

Since compression (and limiting) tend to make the quiet parts louder, they will bring-up the background noise.

Normalization and Amplification are both loudness adjustments. There’s usually no need to use both. If you run Amplify and accept the default, you have normalized for 0dB peaks. The Normalize effect has a couple of other options.

It’s a good idea to Normalize (or Amplify) as the last step to make sure your peaks don’t go over 0dB and clip (distort) and to make sure you’ve “maximized” the volume.

Also, about the equalization ? Do anyone as a tip to setup it ? I fund out that can really change the quality of the music but it’s really complex and hard to understand.

I recommend using the Graphic EQ mode when you want to experiment. The sliders on the left affect the low frequencies (bass) and the sliders on the right affect the high frequencies. i.e. If you have a “dull sounding” microphone you can bring-up the highs. If your guitar “booms” in bad way, you can try to find the slider that brings that down for a cleaner, more natural, sound, etc.

And, last one did anyone can explain my how work the bass reduction and at how much maximum should i use it ?

The lowest note on a standard-tuned guitar is an E at abut 84 Hz. Anything below that is noise and it’s best to filter it out. You can use a high-pass filter, or the equalizer has an 80Hz slider and you can pull everything to the left all the way down.

hey,

nice answer that much more clear for me thanks.

Dynamic compression makes the loud parts quieter and/or the quiet parts louder. > In general, it “pushes down” the loudest parts, then make-up gain is used to bring-up the overall volume. Most “modern music” is compressed to death for an in-your-face constantly-loud sound.

It’s exactly what I’m looking for because by recording on a single mic, some time the guitar or my voice is to loud from one to the other.
But when I tried to use the compression with frequency at 150, that did a kind of “wave” in the sound that was destroying it, so i just stop to use it, and i try to control the volume difference between voice and guitar with the bass reduction. That work a bite but not in off.

What is the exact use of noise reduction ? if i put it at the maximum he will just silence the track I select ?
and about sensibility ? It’s look lit it do not change a lot of things when I use it.
For the Frequency (bands): This is still a mystery for me.

Don’t expect to get the same “loudness” (without excessive “damage”) as a professional recording/mastering engineer can get.

Sadly ='(

Normalization and Amplification are both loudness adjustments. There’s usually no need to use both. > If you run Amplify and accept the default, you have normalized for 0dB peaks. The Normalize effect has a couple of other options.

Yes it’s what i was starting to see. Normalization was some time more then in off and using amplification just after was amplifying the mistakes and bad songs.

So better to use just one of them ok for that.


Also, about the equalization ? Do anyone as a tip to setup it ? I fund out that can really change the quality of the music but it’s really complex and hard to understand.

I recommend using the Graphic EQ mode when you want to experiment. The sliders on the left affect the low frequencies (bass) and the sliders on the right affect the high frequencies. i.e. If you have a “dull sounding” microphone you can bring-up the highs. If your guitar “booms” in bad way, you can try to find the slider that brings that down for a cleaner, more natural, sound, etc.

And, last one did anyone can explain my how work the bass reduction and at how much maximum should i use it ?[/quote]The lowest note on a standard-tuned guitar is an E at abut 84 Hz. Anything below that is noise and it’s best to filter it out. You can use a high-pass filter, or the equalizer has an 80Hz slider and you can pull everything to the left all the way down.
[/quote]

Yes that much clear also but still to complex for me right now. About the dB, can you explain bit more, because you said some thing interesting with the dB of the guitar, that the sound can not go below than 84Hz. But how can i know at how many Hz is the sound ? and how, in case some parts of the track are bellow this level, to bring them to an higher frequency ?

Thanks !