I’m running on a Windows 7 32-bit laptop, and my problem is whenever I want to record my voice while playing a game on my computer, Audacity doesn’t pick up the spund very well, in fact some part just get cut out. When no other program is running it works just fine, but I was wondering if there are a few settings I could add to Audacity to make it record better when I’m playing my games. I downloaded Audacity from the .exe installer.
It sounds like your computer is running out of horsepower when you run Windows 7 + the game + recording with Audacity.
Audacity does not make a lot of demands on the computer, but when recording, writing to disk must be readily and continuously available - the sound won’t wait for the hard drive. Windows 7 is quite demanding on computer resources and many games are too. You may be able to get it running if you optimise both Windows and the game to use less resources.
It’s not only memory. Everything is demanding real time access to the hard drive. It can’t actually do that, so something loses. Skipping stuttering during capture is fairly common when the speed of the machine isn’t up to all the tasks.
Just thought I’d mention this for Johnson. First off, nice term, but I’ve never heard horsepower used to describe the CPU processing power/speed. Anyways, Johnson, by memory he means the HDD, not ram. Although I’m sure that game doesn’t take up much of either. Anyways, if you’re having problems continuously recording audio to the hard drive, try getting a separate HDD, making an .AUP file on that HDD, and recording to that one while the game/all other programs are loaded from the first drive. Hope this clears some things up, NDKilla
I dont know if anyone else has this problems, but when im out to record vocals and im listening to the music on the track waiting to sing, i notice crackling and almost like its skipping but its not skipping, but its really throwing me off on some songs…