How to extend boundary/region?

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Myndex
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How to extend boundary/region?

Post by Myndex » Fri Jun 02, 2017 10:36 pm

Question:

Lets say a cut the head and tail off a clip. some time later, I want to extend the head or tail to expose more of the available audio.

HOW?

I cant find any way to extend the in or out point to expose more of the audio file.

Thank you

Andy

kozikowski
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Re: How to extend boundary/region?

Post by kozikowski » Fri Jun 02, 2017 11:32 pm

You go back to the high quality, uncompressed WAV copy you made of the full, original work and recut it.

If you cut the work and never closed Audacity, you can use Edit > UNDO to bring the deleted work back.

If you closed Audacity with no backup, that's the end of the world. Audacity, even Audacity Projects do not save UNDO.

Koz

Myndex
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Re: How to extend boundary/region?

Post by Myndex » Sat Jun 03, 2017 12:21 am

Wow. That seems to be quite the shortcoming. So, "essentially" Audacity is a destructive editor? !!!

I thought we did away with destructive editing back in the Ye 'Olde days of RAZOR BLADES AND TAPE.

:D :o :shock: :? :lol: 8-) :roll:


I suppose this also explains the snaps and pops at cuts if I don't carefully find the zero crossing.



Thanks for your reply.


Andy

kozikowski
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Re: How to extend boundary/region?

Post by kozikowski » Sat Jun 03, 2017 12:56 am

Audacity is a destructive editor? !!!
Correct.
if I don't carefully find the zero crossing.
You can use very rapid cross-fades and stop worrying about the cut points. The cut points may not work anyway if you have wide field stereo. You'll never get both Left and Right to cut silent. There's some discussion about making Zero Crossing the default. If you want cut point damage, you have to go looking for it.

Isn't there a way to auto-find zero crossing? Which Audacity version do you have?

Koz

Myndex
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Re: How to extend boundary/region?

Post by Myndex » Sat Jun 03, 2017 1:00 am

kozikowski wrote: You can use very rapid cross-fades and stop worrying about the cut points. The cut points may not work anyway if you have wide field stereo. You'll never get both Left and Right to cut silent. There's some discussion about making Zero Crossing the default. If you want cut point damage, you have to go looking for it.

Isn't there a way to auto-find zero crossing? Which Audacity version do you have?

I have the latest version, but unsure where that setting is.

The point is moot however, I will not be using Audacity any further due to these editorial shortcomings as I need a non-destructive editor.

Nevertheless, thank you for your comments and feedback.


Thanks!

Andy
8-)

kozikowski
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Re: How to extend boundary/region?

Post by kozikowski » Sat Jun 03, 2017 1:07 am

Edit > Find Zero Crossing.

Post back what you ended up using.

Koz

Myndex
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Re: How to extend boundary/region?

Post by Myndex » Sun Jun 04, 2017 10:55 am

kozikowski wrote:Edit > Find Zero Crossing.

Post back what you ended up using.

Koz
Adobe Audition, as it was a part of my CS6 and never used it, so I didn't even realize it was there LOL. Probably going to stick with this as it meets my immediate needs.

Also have now ProTools First — free, though the 3 session limitation and inability to import/export sessions to other PT systems makes that less useful. The fact that any mix down you export always starts at 0, (I.e. You can't export just a selection, as you can in regular ProTools) is such a joke I don't see using PTF much.

I'm going to try out Wavepad and Soundtrack later this week.

But I expect Audition will be the main DAW for me at the moment.

Andy

steve
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Re: How to extend boundary/region?

Post by steve » Sun Jun 04, 2017 1:10 pm

Myndex wrote:I thought we did away with destructive editing back in the Ye 'Olde days of RAZOR BLADES AND TAPE.
Not at all. "Destructive" editing, or the more complimentary term "Sample Editing" is an essential tool in all modern sound studios. Many "real-time" DAW applications include a "sample editor", although some studios prefer to use separate dedicated applications, such as ProTools for "real-time" and SoundForge for destructive sample editing. I'm on Linux and I use Ardour for real-time and Audacity for sample editing. Both types of tool have their pros and cons, strength and weaknesses, abilities and limitations.

When I was on Windows (many years ago), I used Cool Edit Pro (which later became Adobe Audition), which I liked very much for its elegant switching between real-time and sample edit modes.
9/10 questions are answered in the FREQUENTLY ASKED QUESTIONS (FAQ)

Myndex
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Re: How to extend boundary/region?

Post by Myndex » Mon Jun 05, 2017 6:57 am

steve wrote:
Myndex wrote:I thought we did away with destructive editing back in the Ye 'Olde days of RAZOR BLADES AND TAPE.
Not at all. "Destructive" editing, or the more complimentary term "Sample Editing" is an essential tool in all modern sound studios. Many "real-time" DAW applications include a "sample editor", although some studios prefer to use separate dedicated applications, such as ProTools for "real-time" and SoundForge for destructive sample editing. I'm on Linux and I use Ardour for real-time and Audacity for sample editing. Both types of tool have their pros and cons, strength and weaknesses, abilities and limitations.

When I was on Windows (many years ago), I used Cool Edit Pro (which later became Adobe Audition), which I liked very much for its elegant switching between real-time and sample edit modes.

I *was* being a little snarky. Yes, I get sample editing, a useful tool in certain specific situations. Not so much though as the *only* tool in a DAW.

Audacity has some good features. But limiting all editing to essentially "sample editing" cripples the program.

Audacity would be useable IF you could drag out head and tail handles, even if internal region edits were still sample based, as you could checkerboard A/B tracks when you needed to be non-destructive or work on cross fades, etc.

However, disallowing even the dragging out of a head or tail handle makes the program less than useful for a production environment.

I haven't looked at the development path, but I am assuming there was a reason for this that is baked in at a low level. That said, I'm not sure what Audacity offers in other areas, as for editorial it's quite weak.

I did see a declicker and denoiser, and I'll try those features out when I start digitizing my vinyl collection...

steve
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Re: How to extend boundary/region?

Post by steve » Mon Jun 05, 2017 7:27 am

Myndex wrote:Not so much though as the *only* tool in a DAW.
Audacity has never claimed to be a "DAW". Audacity is a multi-track audio editor and recorder.
It's not uncommon for people to confuse it with a real-time DAW because its capabilities go far past those of most audio editors (in particular due to it being a multi-track application). The distinction between DAW and "sample editor" is blurred, but the distinction between "real-time processing" and "direct processing" remains an important consideration in the choice of tool for the job.
Myndex wrote:limiting all editing to essentially "sample editing" cripples the program.
No. It does mean that Audacity is the wrong tool for some jobs, but its ability to directly edit samples is absolutely essential for some jobs. For a lot of jobs you can use either a real-time DAW or a sample editor equally effectively.

One of the main benefits that I find in using Audacity in a professional environment, is for doing small jobs. In many cases I can launch Audacity, perform the editing / processing and export the result faster than it takes to start up ProTools and load the audio file.

If Audacity is not the right tool for the job, my advice is "don't use it - use the right tool".
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