I speak for myself, but I am a developer and I have heard you.Adriatika wrote:Do you speak in the Audacity's developer team name ?
To know if I have the tiniest chance to be heard.
I may have been a bit 'blunt' in my initial response, but the facts remain the same. Perhaps I could offer some technical insight.
Internally Audacity works in 32-bit float format, and many of the shared libraries that Audacity uses are also working in 32-bit float format. This format was chosen because it offers incredibly high audio quality (much higher quality than can be achieved by audio hardware), it avoids the possibility of clipping during processing, and it can be processed efficiently. 32-bit float and 32-bit integer cannot be converted directly or completely losslessly from one to the other, so "full" 32-bit integer support would require a huge rewrite of the Audacity code, with no tangible benefits (certainly no "audible" benefit).
With modern digital signal processing (DSP) algorithms, a sample rate of 44100 Hz is "just enough" to reproduce the full audio spectrum. There are some advantages to using slightly higher sample rates (48000 Hz is usually used for video), but above about 80kHz there are disadvantages that start to outweigh the advantages. There are a couple of excellent videos about the technical side of "high definition audio" here: https://xiph.org/video/
(Xiph are the people that developed FLAC and Ogg Vorbis)
Also, an article by the same guy: https://xiph.org/~xiphmont/demo/neil-young.html