How do I replicate this sound
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How do I replicate this sound
The title means how can I recreate this sound in Audacity? I have a thing where I like to use something I make instead of using someones elses. Any ideas on how to replicate this sound? Plus I need to make the sound longer and not looping
Sound: http://vocaroo.com/i/s02UI2SQGAQd
(Yes the sound is static it isn't corrupted)
Thanks!
Sound: http://vocaroo.com/i/s02UI2SQGAQd
(Yes the sound is static it isn't corrupted)
Thanks!
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kozikowski
- Forum Staff
- Posts: 68941
- Joined: Thu Aug 02, 2007 5:57 pm
- Operating System: macOS 10.13 High Sierra
Re: How do I replicate this sound
Is that close enough (attached)?
I combined Pink Noise which normally sounds like rain in the trees with Amplify and Noise Gate. Only if the noise gets louder than a certain value does it go through. Then I picked the gate values.
From there you can use Equalizer to boost the bass, etc. I thought there was a Tone Control, but maybe not.
Koz
I combined Pink Noise which normally sounds like rain in the trees with Amplify and Noise Gate. Only if the noise gets louder than a certain value does it go through. Then I picked the gate values.
From there you can use Equalizer to boost the bass, etc. I thought there was a Tone Control, but maybe not.
Koz
- Attachments
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- StutterNoise.wav
- (878.17 KiB) Downloaded 44 times
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kozikowski
- Forum Staff
- Posts: 68941
- Joined: Thu Aug 02, 2007 5:57 pm
- Operating System: macOS 10.13 High Sierra
Re: How do I replicate this sound
Like that.
Koz
Koz
- Attachments
-
- StutterStaticWithBassBoost.wav
- (874.57 KiB) Downloaded 39 times
Re: How do I replicate this sound
Using random amplitude modulation , then a [noise] gate, can give longer bursts : 0.1 - 0.2 seconds, ( similar to speech pattern )...
-
kozikowski
- Forum Staff
- Posts: 68941
- Joined: Thu Aug 02, 2007 5:57 pm
- Operating System: macOS 10.13 High Sierra
Re: How do I replicate this sound
If either of these examples is close enough, we can give you details how to get there.
I know radio systems which sound exactly like this if they free-wheel in the absence of communication or a connection. Is that the show? Describe the production.
Koz
I know radio systems which sound exactly like this if they free-wheel in the absence of communication or a connection. Is that the show? Describe the production.
Koz
Re: How do I replicate this sound
The one by Trebor sounds most like what I wanted. And for production, It's just a personal project I'm working on.
Trebor wrote:Using random amplitude modulation , then a [noise] gate, can give longer bursts : 0.1 - 0.2 seconds, ( similar to speech pattern )...
Re: How do I replicate this sound
closer ...
Re: How do I replicate this sound
Trebor wrote:closer ...
Sounds good now what do I do to replicate this sound like you are? I got both of the plugins but don't know how to use them together.
Re: How do I replicate this sound
The quick way is you tell me how much do you need & I can make it.ryan77627 wrote:Sounds good now what do I do to replicate this sound like you are? I got both of the plugins but don't know how to use them together.
The slow way ...
Generate white noise , boost the frequencies above 1kHz , (could use treble boost to do that ).
Then apply random random amplitude modulation to the treble boosted noise.
Then apply a noise-gate which will chop the noise up into random lengths with random intervals of silence.
Then mix the chopped noise with continuous white-noise which has had [url=ttp://manual.audacityteam.org/man/bass_and_treble.html]bass boosted[/url]
Then apply a hard-limiter to that mix, which makes it loud & distorted.
Re: How do I replicate this sound
Thanks! (I like the slow way)Trebor wrote:The quick way is you tell me how much do you need & I can make it.ryan77627 wrote:Sounds good now what do I do to replicate this sound like you are? I got both of the plugins but don't know how to use them together.
The slow way ...
Generate white noise , boost the frequencies above 1kHz , (could use treble boost to do that ).
Then apply random random amplitude modulation to the treble boosted noise.
Then apply a noise-gate which will chop the noise up into random lengths with random intervals of silence.
Then mix the chopped noise with continuous white-noise which has had [url=ttp://manual.audacityteam.org/man/bass_and_treble.html]bass boosted[/url]
Then apply a hard-limiter to that mix, which makes it loud & distorted.