It might be worth considering. But I assume if we change to a draggable bar or widget you may have to get the playback engine to switch to scrub seamlessly?Paul L wrote:That goes beyond user interface changes and would require more work to get the playback engine to cooperate.Gale Andrews wrote:Should you not be able to enable Scrub Play when already standard-playing, without having to click? Engaging the suggested Scrub Play button could do that, too.
I forgot SHIFT was removed, but no for me I don't want to have to move the mouse again after click. If that click happened to be the place I wanted there is no need for me to move the mouse again.Paul L wrote:Scrub something. Move the mouse left, click, and move right again. Play restarts where you clicked. Is it good enough?Gale Andrews wrote:I say yet again, there should be an option to disable backwards scrub. With that option on, when you move the pointer backwards, forwards play automatically starts from there. Then there is no need to press SHIFT *and* have to move the pointer to restart playback from that new point. I would actually use scrubbing then (sorry Paul, but I find scroll-scrub too "fiddly"). Even then I would still find dragging something to scrub far more intuitive.
I don't understand the reference to SHIFT which is not part of scrubbing interface any more.
I know it is not fashionable to say it, and I don't use fancy DAW's, but the scrub-play in VLC would be (mostly) good enough for me to find the place I want, and certainly completely intuitive.
I just can't get used to scrub play suspending when the playhead reaches the mouse pointer, and so constantly thinking ahead that I have to keep the mouse moving to prevent suspension.
No-one can do anything at suspension without moving the mouse again, so the only benefit I see in it is if you want to listen up to the pointer and stop. I'm sure that is very useful sometimes, but why force that behaviour on everyone, with no option or means to toggle what happens?
I could envisage that if we had no option for forwards play only (or if such option was off), but had a play-toggle, clicking the left mouse button when play was suspended at the pointer would restart playback in the direction it came from. Playback would continue until the mouse was moved and the playhead met the pointer again (or until the playhead reached the start or end of project).
If you were dragging with left mouse button down and play had suspended at the pointer, releasing the left mouse button would restart playback in the direction it came from.
If a "forwards play only" option was on, then the mouse click or release when play was suspended would play forwards even if the playback had been backwards.
Or we could have no play toggle. Just an option "Don't stop when scrub play reaches the pointer". Play suspends only when the playhead reaches the start or end of the project.
I quite like the play toggle idea, if it is feasible. But any of the above ideas would make a big usability improvement for me.
It is not useful to me personally, though I don't oppose it. I only feel tempted to use it because I can't live with play suspending at the pointer in standard scrub.Paul L wrote:Do you say you would use scroll-scrub if it were not "fiddly" or that you just don't find it at all useful?
I do sometimes get it by mistake if I fumble-click. I would rather have it enabled it by holding a second modifier.Paul L wrote:I presume there is no trouble avoiding it.
Indeed, in the absence of standard playback having continuous scrolling, but I think that should still be done.Paul L wrote:I think it is a nice option to have. A version of play that leaves the play head centered and scrolls the wave instead satisfies at least one old feature request, doesn't it?
Gale