What effects would you use to mimic this character's voice?

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What effects would you use to mimic this character's voice?

Post by Unpaused » Fri May 22, 2015 12:10 am

Hi all,

If I wanted to copy the sound effects used to make Slark's voice (from the video game DOTA 2), what tools would you use to achieve that same/similar effect? They've managed to make him sound very gravelly and aquatic somehow, but I'm not sure how they accomplished it. Here's a link to what he sounds like: https://www.youtube.com/watch?v=PwfjNTs11LI

Could you achieve this using Audacity?

Thanks!

kozikowski
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Re: What effects would you use to mimic this character's voi

Post by kozikowski » Fri May 22, 2015 12:55 am

About 90% of that is acting and there is no acting effect. Someone will post with the probable filters. Even if we get the filters right, you're still going to sound like you with filters.

"Make me sound like somebody else" is a very frequent request. We can't do it, but it's very frequent.

Koz

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Re: What effects would you use to mimic this character's voi

Post by Unpaused » Fri May 22, 2015 2:29 am

kozikowski wrote:About 90% of that is acting and there is no acting effect. Someone will post with the probable filters. Even if we get the filters right, you're still going to sound like you with filters.

"Make me sound like somebody else" is a very frequent request. We can't do it, but it's very frequent.

Koz
Oh, definitely. I don't want to give the impression that I want to completely copy it. But there's this sort of "underwatery" quality to it that I'd like to mimic, but it's hard for me to imagine that it was achieved just through voice acting. I guess it's possible it is, but I'd be surprised if there wasn't some sort of significant editing going on here.

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Re: What effects would you use to mimic this character's voi

Post by steve » Fri May 22, 2015 7:44 am

There's a bit of "reverb" there, but it's 99% voice acting. Take away the voice acting and you have just got "someone talking with a bit of reverb", and not even close to "Slark's voice"
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Re: What effects would you use to mimic this character's voi

Post by Unpaused » Fri May 22, 2015 7:53 am

steve wrote:There's a bit of "reverb" there, but it's 99% voice acting. Take away the voice acting and you have just got "someone talking with a bit of reverb", and not even close to "Slark's voice"
Wow, well, that's just impressive then!

steve
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Re: What effects would you use to mimic this character's voi

Post by steve » Fri May 22, 2015 8:09 am

Tom Chantler would no doubt be pleased to hear you say that.
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Re: What effects would you use to mimic this character's voi

Post by Trebor » Sun May 24, 2015 4:21 pm

Unpaused wrote:... They've managed to make him sound very gravelly and aquatic somehow ...
A ring-modulator adds a gargle-ly effect ...
Dubya, before-after ring-modulator.wav
(897.89 KiB) Downloaded 46 times
ring modulatorsettings used on Dubya.png
ring modulatorsettings used on Dubya.png (10.91 KiB) Viewed 774 times
But your YouTube example is more complex than plain Dalek-like ring-modulation :
the high frequencies (above 4KHz) seem to have less modulation in your example.

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Re: What effects would you use to mimic this character's voi

Post by Unpaused » Tue May 26, 2015 3:59 pm

Trebor wrote:
Unpaused wrote:... They've managed to make him sound very gravelly and aquatic somehow ...
A ring-modulator adds a gargle-ly effect ...
Dubya, before-after ring-modulator.wav
ring modulatorsettings used on Dubya.png
But your YouTube example is more complex than plain Dalek-like ring-modulation :
the high frequencies (above 4KHz) seem to have less modulation in your example.
Thanks, Trebor! I'll give it a try.

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