how to make audio smooth and loopable

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Matt726
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Joined: Tue Feb 02, 2021 8:37 pm
Operating System: Windows 10

how to make audio smooth and loopable

Post by Matt726 » Tue Feb 02, 2021 8:42 pm

hey guys
i’ve been working on some jet engine sounds for x-plane 11. when trying to perfect the engine sounds, the sound seems to have wind sounds and always changes, and sometimes has a click sound every loop. is there any way i can make the audio smooth, remove the wind sounds, and make the audio sound exactly the same at every time?

thanks

DVDdoug
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Re: how to make audio smooth and loopable

Post by DVDdoug » Tue Feb 02, 2021 9:02 pm

You can't fix the wind noise* but if you join with a crossfade you can get a smooth transition without a click.



* If there's a lot of low frequency (low pitch) noise you can use a high-pass filter to kill the low frequencies. Maybe try 100 or 200Hz and just experiment from there. But overall, wind noise and the sound of a jet engine both cover most of the audio frequency range. All real-world sounds cover a range frequencies and most noise covers a wide frequency range so most of the time you can't filter-out the noise without damaging the sound you want to keep. :(

jademan
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Re: how to make audio smooth and loopable

Post by jademan » Wed Feb 03, 2021 1:21 pm

Matt726 wrote:
Tue Feb 02, 2021 8:42 pm
... and sometimes has a click sound every loop. ...and make the audio sound exactly the same at every time?
thanks

You may be able to reduce or eliminate the clicking by looping at a zero-crossing point.

I hope this helps. :D

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