How to isolate/remove a sound wave
Posted: Fri Jan 08, 2021 8:33 pm
Hello there, I been using audacity for few months to a year now in creating "voiceover" recordings of my game playing adventures, and attaching those to my game recordings in making YT videos... simple stuff.
NOW? I'm trying to venture into more audio manipulation improving, and I don't know if what I want to do is possible!? Please help!
Win 10, Audacity 2.4.2. Played a game of Civilization VI months ago, wanted to use a INTRO recording of an in game voiceover reading the description of my Civilization while waiting for game to load. Upon hearing the recording, I hear a much louder tone of fore ground music, Civilization epic choir sounding music for game. I can barely hear a faint noise in the back ground of the voiceover from in game, talking. I know in game, when I was playing, using the Windows/XBOX Gamebar for recording the game, but I was in the game, I could hear the "voiceover" clearly, even though the Choir music was still playing. However, in listening to this "recording" now, trying to use it in my video editor Shotcut program, the voice is so faint, you can barely make out the words.
Can I use Audacity to analyse the recording, and seperate the different sound waves and extract (or at minimum, increase the sound level) to balance it with the music level? and than export that as new MP3 to use in Shotcut? The purpose, when making my videos, is to use that intro screen to my civilization on every videos starting, so everyone knows what civ I use during video, and the features it has (must understand the game to know what I'm referring to), but I can't use to that intention with the voiceover so quiet. If I try to increase the volume, it only increases the Choir bit as well, only thing I can think of is isolating the two sound waves from eachother so I can increase the voiceover volume without the choir volume.
Thanks,
Derek
americanman_4_life
NOW? I'm trying to venture into more audio manipulation improving, and I don't know if what I want to do is possible!? Please help!
Win 10, Audacity 2.4.2. Played a game of Civilization VI months ago, wanted to use a INTRO recording of an in game voiceover reading the description of my Civilization while waiting for game to load. Upon hearing the recording, I hear a much louder tone of fore ground music, Civilization epic choir sounding music for game. I can barely hear a faint noise in the back ground of the voiceover from in game, talking. I know in game, when I was playing, using the Windows/XBOX Gamebar for recording the game, but I was in the game, I could hear the "voiceover" clearly, even though the Choir music was still playing. However, in listening to this "recording" now, trying to use it in my video editor Shotcut program, the voice is so faint, you can barely make out the words.
Can I use Audacity to analyse the recording, and seperate the different sound waves and extract (or at minimum, increase the sound level) to balance it with the music level? and than export that as new MP3 to use in Shotcut? The purpose, when making my videos, is to use that intro screen to my civilization on every videos starting, so everyone knows what civ I use during video, and the features it has (must understand the game to know what I'm referring to), but I can't use to that intention with the voiceover so quiet. If I try to increase the volume, it only increases the Choir bit as well, only thing I can think of is isolating the two sound waves from eachother so I can increase the voiceover volume without the choir volume.
Thanks,
Derek
americanman_4_life
