BUG: Silence becomes noise after two normalizations

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georanas
Posts: 12
Joined: Sat Jan 19, 2019 5:00 pm
Operating System: Windows 10

BUG: Silence becomes noise after two normalizations

Post by georanas » Sat Jan 19, 2019 5:08 pm

There is another bug in windows 10,when you create a silence track and normalize it two times.In the second normalization it becomes noise.
The steps are:
1)Create a channel
2)Generate -> Silence
3)Effect -> Normalize with maximum amplitude in 0.0 (so far everything gows well)
4)Again step 3 (Effect -> Normalize with maximum amplitude in 0.0 )
5)Now noise appears without reason in the track

Thank you!

waxcylinder
Forum Staff
Posts: 14687
Joined: Tue Jul 31, 2007 11:03 am
Operating System: Windows 10

Re: BUG: Silence becomes noise after two normalizations

Post by waxcylinder » Sat Jan 19, 2019 5:16 pm

I cannot reproduce this on W10 either with the released 2.3.0 or the alpha test build for the upcoming 2.3.1

WC
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georanas
Posts: 12
Joined: Sat Jan 19, 2019 5:00 pm
Operating System: Windows 10

Re: BUG: Silence becomes noise after two normalizations

Post by georanas » Sat Jan 19, 2019 5:53 pm

You are right, i dont know why but i cannot even reproduce it in my laptop.Maybe I did something else wrong.

Thank you for your reply!

steve
Site Admin
Posts: 81649
Joined: Sat Dec 01, 2007 11:43 am
Operating System: Linux *buntu

Re: BUG: Silence becomes noise after two normalizations

Post by steve » Sat Jan 19, 2019 6:39 pm

georanas wrote:
Sat Jan 19, 2019 5:53 pm
Maybe I did something else wrong.
Perhaps you set the track format to 16-bit. If you did that then the first application of Normalize (or any other process) will create a very small amount of noise, which will then be amplified massively when you normalize the second time.

It is highly recommended to always have the track format set to "32-bit float" (the default).
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