Decay restoration

Effects, Recipes, Interfacing with other software, etc.
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Serbel
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Decay restoration

Post by Serbel » Mon Jun 03, 2013 9:37 am

Hi!

I've got a file with the decay sound cut. Can it be restored somehow so that the result sounded more or less natural?

steve
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Re: Decay restoration

Post by steve » Mon Jun 03, 2013 12:50 pm

You could try stretching the tail with the "Sliding Time Scale / Pitch Shift" effect, then use the Envelope Tool to shape the stretched tail into a natural decay shape.
http://manual.audacityteam.org/o/man/sl ... shift.html
http://manual.audacityteam.org/o/man/envelope_tool.html
9/10 questions are answered in the FREQUENTLY ASKED QUESTIONS (FAQ)

Trebor
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Re: Decay restoration

Post by Trebor » Mon Jun 03, 2013 2:26 pm

Possibly a job for "Paul Stretch" which now comes with Audacity.
Make a copy of what you've got and stretch it, then blend the stretched version with the original.
http://forum.audacityteam.org/viewtopic ... 614#p99614

kozikowski
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Re: Decay restoration

Post by kozikowski » Mon Jun 03, 2013 5:26 pm

Did you try to use a new Windows laptop to record Music? That can produce a very highly damaged tail on a recording and that show may be unrecoverable. Windows is doing that. You can turn that effect off in the Windows Control Panels.

http://manual.audacityteam.org/o/man/fa ... hancements

Koz

Serbel
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Re: Decay restoration

Post by Serbel » Tue Jun 04, 2013 12:17 pm

Thank you for the ideas. I've tried it with the usual Sliding time scale and it wasn't quite what I wanted. I'll try the Paul Stretch too, need to update Audacity first.
What I came up to myself was to generate new reverb, but there was always a problem with the sharp transition between the original sound and the generated one.
kozikowski wrote:Did you try to use a new Windows laptop to record Music?
No, the file is recorded by a friend of mine and he has lost the original MD.

Trebor
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Joined: Sat Dec 27, 2008 5:22 pm
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Re: Decay restoration

Post by Trebor » Tue Jun 04, 2013 2:35 pm

Serbel wrote:... What I came up to myself was to generate new reverb, but there was always a problem with the sharp transition between the original sound and the generated one.
Try "Cross Fade".

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