Noise Gate Question

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Trebor
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Re: Noise Gate Question

Post by Trebor » Mon Sep 26, 2011 10:53 pm

mikethebass60 wrote:Attachments
Recording Example.wav
Unprocessed Bass Drum Track
A noise gate isn't going to work on that one.

If you have an isolated version of the guitar track (i.e. guitar only) which has bled into the kick drum track
you could try spectrally subtracting it from the kick drum track with the (free) Kn0ck0ut plug-in or similar.

[Kn0ck0ut is windows only]
Last edited by Trebor on Mon Sep 26, 2011 10:57 pm, edited 1 time in total.

steve
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Re: Noise Gate Question

Post by steve » Mon Sep 26, 2011 10:56 pm

That's quite a tough one due to the relatively high level of bleed through (you're not going to be able to get it perfect). For future reference you may want to look at your microphone positioning to try and lessen the bleed though at source.

For the gate, you really need to use a short gate attack time, and a slower release time, so I've made a custom version for you:
noisegate.ny
(8.6 KiB) Downloaded 93 times
The help files have not been updated, but the only change is that the attack time (how quickly the gate opens) and the release time (how quickly it closes) are now separate controls. The gate opening (letting the sound through) uses lookahead, so that the gate should be open by the time the sound arrives.

As a starting point I'd suggest (after normalizing the track) something like this:
Noise Gate_002.png
Noise Gate_002.png (44.78 KiB) Viewed 1230 times
To "beef up" the sound a bit after using the noise gate (and to even out the volume a bit, you could try applying this soft clipping limiter.
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mikethebass60
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Re: Noise Gate Question

Post by mikethebass60 » Tue Sep 27, 2011 9:01 am

Thanks to everyone for their assistance.

I'll try both knockout and the modified gate. Certainly it would be easiest if there wasn't any bleed through in the first place.

I had a call from the singer last night he's listened to the tracks and thinks his vocals are aweful, I'd agree with that.
Can we re do the whole recording. At the same time I now find out that the drummer owns a headphone amp with 6 outputs so next time we won't have to bother with vocal monitors.

The drummer also has an electronic kit. I wonder if it would be a cheat to ask him to use that and get away from drum mics?

So we will get a second chance.

Regards

garyr
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Re: Noise Gate Question

Post by garyr » Sun Feb 22, 2015 10:24 pm

For another use--audio book narration--
I'd been using noise gate for quite a while to reduce breath sounds (not eliminate!, just reduce) and found with the standard noisegate,ny that not only did it reduce the breath sounds, but that the ends of some words were also reduced. In fact reduced to unnoticeable. Not one of my listeners (proofers on the rights holder end) had commented on it, since it was usually clear that the -ing or -ed was "there" if only in the listeners mind. But it really bothered me that I couldn't set the attack and decay times separately....until I found the "custom" version that allowed me to leave the quite ends of words by setting the release to a longer (.7 sec) time and the attack to a shorter time (.1 sec).
I've only played with a few samples, but am tremendously encouraged by what I'm hearing!!
Mac OS 10.10.1
Audacity 2.1 alpha

So, no help requested, just THANKS! (and a cross posting into the Narrators thread...where I perhaps others struggling with breath (not for breath 8-) , just with the sound of it) might start experimenting with it.

steve
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Re: Noise Gate Question

Post by steve » Sun Feb 22, 2015 10:43 pm

garyr wrote:and found with the standard noisegate,ny that not only did it reduce the breath sounds, but that the ends of some words were also reduced. In fact reduced to unnoticeable.
Most likely you need to set the "threshold" lower.
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kozikowski
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Re: Noise Gate Question

Post by kozikowski » Sun Feb 22, 2015 11:10 pm

I'd been using noise gate for quite a while to reduce breath sounds (not eliminate!, just reduce) and found with the standard noisegate,ny that not only did it reduce the breath sounds, but that the ends of some words were also reduced.
That's correct. It's really difficult to patch up a ratty performance. It's been my experience, however, that the only person who complains about "mouth effects" and respiration is the person whose mouth is doing the effects and respiring. There's nothing that makes you more self-consious than listening to yourself on a good quality recording.

I would be surprised if anyone at ACX complained about it. They've said multiple times they are perfectly comfortable with natural reading style and normal noises like clothing rustle and swallowing. Precisely the sounds that would be present had you been sitting in the room over by the window reading to me.

What they don't want is distracting noises like that dog barking behind chapter three or that annoying rain-in-the-trees hiss or gargling mosquitoes riding through everything.

Everybody also assumes buying the perfect microphone will solve everything, when recording in a nice quiet room with a modest microphone can work very well.

Another distracting effect is the talking into a wine glass or bad cellphone effect that you can get by overprocessing your voice. This is a very common problem. Everybody looks at all those tools and effects and thinks 'surely I can use a bunch of them in my show.'

The attached is an after and before example of overprocessing. Note in the before (second and third cut) the natural clicks and breathing sounds.

Koz
Attachments
ProcessUntilBleeding.wav
(848.35 KiB) Downloaded 55 times

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