Re: Help with Vocals
Posted: Sat Oct 23, 2010 12:45 am
I was working on a similar issue recently and I was able to make a "noticeable improvement" with equalization and a "vocal exciter". (It still doesn't sound like a modern, clean, digital recording.)
As Koz said, instrument & vocal ranges overlap (and of course an instrument can be playing the exact same note that the singer is singing), but I was still able to "bring out the vocals" to some extent. Every recording is different so you'll have to experiment. (I experimented so much that I don't remember the exact settings I finally chose.) I think I boosted between 300 & 800Hz by about 6dB (with a parametric EQ). I was surprised how much EQ it required! I did write-down the settings that I used... Somewhere.
The "exciter" effect adds upper-harmonics to bring-out "T" & "S" sounds... and cymbals... and distortion... This took quite a bit of trial & error too. Where the "T" & "S" sounds are totally burried or missing, this doesn't help much. Of course, some high-frequency EQ boost can help here too.
I didn't do this, but some (dynamic) compression is worth a try too. Compression makes "loud parts quieter" or "quiet parts louder" (It's mostly used to tame peaks & make "everything LOUD".) You can't reverse things and make the vocals louder than the instuments, but you may be able to make the sounds somewhat more-equal.
I tried something else that didn't work.
Since some male voices were very "thin", tried to make a sub-harmonic exciter effect... I used a bandpass filter and made a copy that only contained the "lower voice" frequencies. I pitch-shifted that down one octive and mixed it back in. It sounded lousy.
(I have done something similar to make deep bass notes, and that did work!)
A couple of times, I've been temped to record my own voice and mix-in my "T" & "S" sounds... But I never have.
Any processing that boosts the level (especially things like 6dB EQ boost) can drive the levels into clipping (distortion). So, it's a good idea to normalize (bring the peaks back down to 0dB) before rendering the final processed file. (Most audio editors use 32-bit floating-point for processing & temporary storage so you can go over 0dB without clipping. But, "regular" integer WAV files have a hard-upper limit and you can get clipping whan you save/render to WAV.)
) I always say, "you can't un-bake a cake or un-fry an egg, and you can't un-mix a recording." But, there is a company called UnMixingStation that claims they can do it... for a fee...
As Koz said, instrument & vocal ranges overlap (and of course an instrument can be playing the exact same note that the singer is singing), but I was still able to "bring out the vocals" to some extent. Every recording is different so you'll have to experiment. (I experimented so much that I don't remember the exact settings I finally chose.) I think I boosted between 300 & 800Hz by about 6dB (with a parametric EQ). I was surprised how much EQ it required! I did write-down the settings that I used... Somewhere.
The "exciter" effect adds upper-harmonics to bring-out "T" & "S" sounds... and cymbals... and distortion... This took quite a bit of trial & error too. Where the "T" & "S" sounds are totally burried or missing, this doesn't help much. Of course, some high-frequency EQ boost can help here too.
I didn't do this, but some (dynamic) compression is worth a try too. Compression makes "loud parts quieter" or "quiet parts louder" (It's mostly used to tame peaks & make "everything LOUD".) You can't reverse things and make the vocals louder than the instuments, but you may be able to make the sounds somewhat more-equal.
I tried something else that didn't work.
A couple of times, I've been temped to record my own voice and mix-in my "T" & "S" sounds... But I never have.
Any processing that boosts the level (especially things like 6dB EQ boost) can drive the levels into clipping (distortion). So, it's a good idea to normalize (bring the peaks back down to 0dB) before rendering the final processed file. (Most audio editors use 32-bit floating-point for processing & temporary storage so you can go over 0dB without clipping. But, "regular" integer WAV files have a hard-upper limit and you can get clipping whan you save/render to WAV.)
Our silly joke is you're trying to carefully remove the chocolate from a chocolate cake.