Trying to make a good 'narrator' voice sound
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Re: Trying to make a good 'narrator' voice sound
Thanks again. I recorded the actor, and I got a good baseline track. (Actually ended up cutting a number of tracks together, but I think it's seamless enough, especially with the music background.)
In post, took a lot of messing with, because the actor's volumes were not at all consistent. Some words I had to manually select and amplify by hand. I ended up doing normalization, amplification, and a number of light "bass boost" effects at various frequencies between 500 and 1000. (This worked better than the eq for some reason....)
Anyway, I think it is in good enough shape to submit, but please tell me what you think:
http://www.acsu.buffalo.edu/~breslin/intro_speech.ogg
Any suggestions about making the voice sound better? Did I duck the music alright?
In post, took a lot of messing with, because the actor's volumes were not at all consistent. Some words I had to manually select and amplify by hand. I ended up doing normalization, amplification, and a number of light "bass boost" effects at various frequencies between 500 and 1000. (This worked better than the eq for some reason....)
Anyway, I think it is in good enough shape to submit, but please tell me what you think:
http://www.acsu.buffalo.edu/~breslin/intro_speech.ogg
Any suggestions about making the voice sound better? Did I duck the music alright?
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kozikowski
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Re: Trying to make a good 'narrator' voice sound
Oh, that's just vastly better! No crunchy distortion or peak cracking. Clear and crisp with good expression.
I know you went nuts patching it together. That's OK. I can't tell what you did. That's how Editorial is supposed to work.
I'm going to listen four or five more times, but just the fact that I'm having to work at it is very good. I'm sure I could do much better finding problems with the raw voice track, but the mix may be good to go right now. I like the actor's presentation even if it was a pain in the butt to assemble it.
Koz
I know you went nuts patching it together. That's OK. I can't tell what you did. That's how Editorial is supposed to work.
I'm going to listen four or five more times, but just the fact that I'm having to work at it is very good. I'm sure I could do much better finding problems with the raw voice track, but the mix may be good to go right now. I like the actor's presentation even if it was a pain in the butt to assemble it.
Koz
Re: Trying to make a good 'narrator' voice sound
Thanks, Koz. Just for fun, here it is:
http://www.buffalo.edu/~breslin/just_voice.ogg
Mind that there's a second of silence at the beginning.
EDIT: Also, I used different rules for cleanup. I normally try to shy away from breath removal, because it creates an unnatural sound. (Breath is part of the acting.) But with the music I did this a little more strategically.
http://www.buffalo.edu/~breslin/just_voice.ogg
Mind that there's a second of silence at the beginning.
EDIT: Also, I used different rules for cleanup. I normally try to shy away from breath removal, because it creates an unnatural sound. (Breath is part of the acting.) But with the music I did this a little more strategically.
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kozikowski
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Re: Trying to make a good 'narrator' voice sound
Are you beginning to appreciate the ten to one rule? A three minute piece takes thirty minutes of production.
Another editorial oddity is that everything you did in that thirty minutes is devoted to making it seem like you didn't do anything. You know you succeeded when the final sounds like the actor walked in cold, spread out the scrip, harumph'd once, ran through it once word-for-word perfectly, packed up and went home. Which is very nearly what this one sounds like.
Is there a little "room" in the raw voice track? You can just tell the size of the room that the track was recorded in -- and it wasn't very large? Did you pile the furniture moving quilts all over?
What was the separation between the actor and the mic?
Koz
Another editorial oddity is that everything you did in that thirty minutes is devoted to making it seem like you didn't do anything. You know you succeeded when the final sounds like the actor walked in cold, spread out the scrip, harumph'd once, ran through it once word-for-word perfectly, packed up and went home. Which is very nearly what this one sounds like.
Is there a little "room" in the raw voice track? You can just tell the size of the room that the track was recorded in -- and it wasn't very large? Did you pile the furniture moving quilts all over?
What was the separation between the actor and the mic?
Koz
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kozikowski
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Re: Trying to make a good 'narrator' voice sound
Dueling postings. I haven't heard your voice track yet.
Koz
Koz
Re: Trying to make a good 'narrator' voice sound
Hah, I wish! It's a 1.45 minute piece, and I worked on it for about 4 hours. Then again, I am still learning.... Anyway, it's a pleasure, you know.kozikowski wrote:Are you beginning to appreciate the ten to one rule? A three minute piece takes thirty minutes of production.
Oh yes. I also work in the field of translation. As you can easily imagine, the translator has done the best job when their efforts are entirely invisible.Another editorial oddity is that everything you did in that thirty minutes is devoted to making it seem like you didn't do anything.
You have an amazing ear for this. The room is 12x12 foot, dense-weave carpet floor, various quilts and canvas dropcloths on the walls, bare painted foam tile ceiling (bare=not covered).Is there a little "room" in the raw voice track? You can just tell the size of the room that the track was recorded in -- and it wasn't very large? Did you pile the furniture moving quilts all over?
Yeah, that was just like you said: pop guard about 4 inches from the ball of the SM58; actor's face about 18 inches from the pop-guard.What was the separation between the actor and the mic?
EDIT: Also, the mic was pointed directly at the actor's mouth.
EDIT EDIT: The original was a little uneven. I need to give better "mic control" instructions to the actor. My fault, that. But the couple places in the audio that sound the most uneven are actually not patched, but it's just how the actor delivered the line. But anyway, I hope the breaks are covered up enough by the music track.
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kozikowski
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Re: Trying to make a good 'narrator' voice sound
Was the voice actor acting? Sometimes you have to tie their arms to their sides so they don't emote too much. Bobbing and weaving is Not Good in voice capture.
This is rough now. You're right at the edge of I can't help any more.
Random Silly Notes:
-- The grownups would be mixing and composing the two tracks to each other so that the orchestra emotion and presentation matches the voice actor. Sometimes they're recorded together. More often, the orchestra goes first and then the voice actor -- with carefully matching script -- listens intently three or four times and then matches his/her presentation to that. You can make a lot of mistakes vanish if you do that.
-- Deader Room (I still haven't heard the voice track).
-- Slightly further away from the mic, although this is getting harder to find improvement. Naah. Leave it alone. Additional room suppression should do.
-- And last, days and pages of postings later, what happens if you add very gentle echo to the voice? Remember the original post? NOW you can do that. I hope you're in Audacity 1.3. The effects there are much better than earlier versions. The echo effect is very difficult to use because of the ease of overuse. Particularly difficult if you have some room back there to begin with. You can put room in but you can't take it out. You might easily decide the effect is a bad idea, but I'd be curious to see what it sounds like.
-- Since I have actual experience with an SM-58, the pattern is mostly in front, so you can pile or hang the quilts right behind the actor, or create a quilt tunnel with the actor in the middle. You don't have to deaden the whole world, just the space between the actor and the mic.
I'm sure this list will get more comprehensive when I listen to the voice track.
Koz
This is rough now. You're right at the edge of I can't help any more.
Random Silly Notes:
-- The grownups would be mixing and composing the two tracks to each other so that the orchestra emotion and presentation matches the voice actor. Sometimes they're recorded together. More often, the orchestra goes first and then the voice actor -- with carefully matching script -- listens intently three or four times and then matches his/her presentation to that. You can make a lot of mistakes vanish if you do that.
-- Deader Room (I still haven't heard the voice track).
-- Slightly further away from the mic, although this is getting harder to find improvement. Naah. Leave it alone. Additional room suppression should do.
-- And last, days and pages of postings later, what happens if you add very gentle echo to the voice? Remember the original post? NOW you can do that. I hope you're in Audacity 1.3. The effects there are much better than earlier versions. The echo effect is very difficult to use because of the ease of overuse. Particularly difficult if you have some room back there to begin with. You can put room in but you can't take it out. You might easily decide the effect is a bad idea, but I'd be curious to see what it sounds like.
-- Since I have actual experience with an SM-58, the pattern is mostly in front, so you can pile or hang the quilts right behind the actor, or create a quilt tunnel with the actor in the middle. You don't have to deaden the whole world, just the space between the actor and the mic.
I'm sure this list will get more comprehensive when I listen to the voice track.
Koz
Re: Trying to make a good 'narrator' voice sound
I know what you mean. No, the actor was not gesticulating. He is more experienced as a stage actor and director (very solid, impressive resume, etc.), and a little nervous in front of the mic the first two takes. But very sharp guy. I could have directed him better -- especially, don't go into the really low dynamic range. It's a hard to find the right balance between directing and distracting. If I gave him lessons on mic control, that would have improved the *next* session, but it probably would have diminished the current one. That's simplifying, but I guess you know what I mean.
Anyhow, it's still more-or-less ok. I amped those low moments. If I had told him more clearly the objective, he could have optimized his performance further, and the performance could have been a little sharper. Well, lessons learned. Vague lessons, but that's education.

Honestly, the way I look at it, you have years of knowledge. But yeah, perhaps it's already the tail part of the "long tail": http://en.wikipedia.org/wiki/The_Long_Tail
Anyhow, it's still more-or-less ok. I amped those low moments. If I had told him more clearly the objective, he could have optimized his performance further, and the performance could have been a little sharper. Well, lessons learned. Vague lessons, but that's education.
I hope you mean the inside edge.You're right at the edge of I can't help any more.
Honestly, the way I look at it, you have years of knowledge. But yeah, perhaps it's already the tail part of the "long tail": http://en.wikipedia.org/wiki/The_Long_Tail
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kozikowski
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Re: Trying to make a good 'narrator' voice sound
I cranked through the clean voice track. I think you're at the limit of what you can do with what you have. I can't find anything wrong with it. There's a good deal less room slap in the track than I thought I was going to find. The furniture quilts worked.
This may be where you step gingerly into a condenser microphone. The SM58 is nice, but it's an indestructible live performance microphone with internal blast (and spit) filter and "presence" peaks up around 5KHz. Not at all graceful or smooth.
I'm going to mess with Chris's Compressor. Chris had a very simple job to do. He wanted to listen to classical music in the car without constantly turning the volume up and down. He kept adjusting code modules until he couldn't hear it working. When he got done, he had a full radio broadcast compression chain in a convenient plugin. Or so he found out when I told him.
I posted on his board, "Dude do you realize what you have here? This processor mops the floor with any other compression tools available."
You may be able to apply this one tool to your raw tracks and let it adjust the volume levels for you. I'll see what it does to your voice track.
Koz
This may be where you step gingerly into a condenser microphone. The SM58 is nice, but it's an indestructible live performance microphone with internal blast (and spit) filter and "presence" peaks up around 5KHz. Not at all graceful or smooth.
I'm going to mess with Chris's Compressor. Chris had a very simple job to do. He wanted to listen to classical music in the car without constantly turning the volume up and down. He kept adjusting code modules until he couldn't hear it working. When he got done, he had a full radio broadcast compression chain in a convenient plugin. Or so he found out when I told him.
I posted on his board, "Dude do you realize what you have here? This processor mops the floor with any other compression tools available."
You may be able to apply this one tool to your raw tracks and let it adjust the volume levels for you. I'll see what it does to your voice track.
Koz
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kozikowski
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Re: Trying to make a good 'narrator' voice sound
Oh, and we quote the ten to one production numbers to producers who naturally assume that a three minute piece takes three minutes. They're horrified. Then we tell them that's an average.
Koz
Koz