Making it rain (in audio)

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waverlye
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Making it rain (in audio)

Post by waverlye » Thu Aug 03, 2017 9:31 pm

Would anyone have some direction on how to make it rain (in audio). I have a goal to create some reasonably (or better) realistic rain sounds. The easiest thing to do would be to utilize a sound effect and put it on a loop but I've been wondering can this be generated programmatically and still sound pretty realistic.

Thank you,


W.

kozikowski
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Re: Making it rain (in audio)

Post by kozikowski » Thu Aug 03, 2017 10:16 pm

Particularly if its covered up with dialog and other theatrical stuff, fading in Generate > Noise: Pink should do it. If someone walks from inside to outside, switch from pink to white noise.

These are a cousin to microphone internal noises which I frequently refer to as "Spring rain in the trees."

It probably wouldn't work by itself, but if Marsha turns to John and says, "Oh look. It's starting to rain."

Koz
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Trebor
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Re: Making it rain (in audio)

Post by Trebor » Thu Aug 03, 2017 10:17 pm

waverlye wrote:Would anyone have some direction on how to make it rain (in audio) ...
Heavy-rain / Waterfalls make brown-noise ... https://en.wikipedia.org/wiki/Brownian_ ... xplanation

kozikowski
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Re: Making it rain (in audio)

Post by kozikowski » Fri Aug 04, 2017 4:33 am

That's special California® rain.

Koz

waverlye
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Re: Making it rain (in audio)

Post by waverlye » Mon Aug 07, 2017 3:55 pm

>>"Oh look. It's starting to rain."
Yes, I can hear the rain now :)

>>Heavy-rain / Waterfalls make brown-noise
Brownian noise. That is good info to follow up on.

I'm getting closer.

Thank you both very much,

W.

Trebor
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Re: Making it rain (in audio)

Post by Trebor » Mon Aug 07, 2017 5:48 pm

waverlye wrote:I'm getting closer.
There's a Nyquist plugin for Audacity called Random Amplitude modulation to vary the volume.

I think you'll need a similarly random highpass filter to make it sound realistic.

waverlye
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Re: Making it rain (in audio)

Post by waverlye » Tue Aug 08, 2017 5:26 pm

Trebor wrote: There's a Nyquist plugin for Audacity called Random Amplitude modulation to vary the volume.

I think you'll need a similarly random highpass filter to make it sound realistic.
I can imagine how this would be beneficial. I will definitely look into this.

Thank you,


W.

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