I think that you need to tell us more about what you are doing.tongyong wrote:One more question:
Do playback have the same scenario?
That we have to fed a 8bit signed(+127 to -128) also to the audio?
because I created a sine wave tone (from this formula: Amplitude*sin(2*Pi*Freq*Time)...Amplitude used was 120
currently what i did was, I cast the output of the formula to integer and added 127; and kinda have a weird unwilling noise of the tone.
Are you using a standard computer sound card or some other "special" hardware?
Why is your audio 96 kHz, signed 8 bit? Is this a feature of your hardware or just an arbitrary format that you decided to use?
What are you trying to achieve?