Hi everybody !!
I have a work to do about audio modifications, and more particularly, about time stretching and pitch scaling algorithms.
Could you explain me how these algorithms work, because audacity can do it, but i need a mathematic explication of this.
If a developper (or other) want to contact me: altaryan at hotmail dot fr
Thanks.
Altaryan
Time stretching and pitch scaling
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If you require help using Audacity, please post on the forum board relevant to your operating system:
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If you require help using Audacity, please post on the forum board relevant to your operating system:
Windows
Mac OS X
GNU/Linux and Unix-like
Re: Time stretching and pitch scaling
Audacity uses Libsoundtouch.
A good place to start your search would probably be here: http://www.surina.net/soundtouch/
There is a basic introduction in the README http://www.surina.net/soundtouch/README.html
For more detailed information you will probably need to study the source code and examples, or speak to the soundtouch developers.
By the way, posting your e-mail address on a public forum is an open invitation to spammers - it may be wise to edit your previous post.
A good place to start your search would probably be here: http://www.surina.net/soundtouch/
There is a basic introduction in the README http://www.surina.net/soundtouch/README.html
For more detailed information you will probably need to study the source code and examples, or speak to the soundtouch developers.
By the way, posting your e-mail address on a public forum is an open invitation to spammers - it may be wise to edit your previous post.
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