stevethefiddle wrote:I've no idea how you are getting this to occur - if I mix and render each track, the synchronisation is bang on, always.
Could you give a step-by step method so that I can reproduce the problem.
Very simply. I record the tracks. On the original recording, there was the lead guitar part, a rhythm guitar track (discarded before I did the export), 2 takes of the drum track which I discarded the first one one on, and the bass.
There was about 11 1/2 seconds of dead air (recorded silence at the beginning of each track) that was trimmed down to 2 1/2 seconds. I had to make a few minor deletes in the dead air to line everything up because of some latency (like .2 seconds or in that vicinity).
The guitar came in as a stereo track. That was split and each track made mono (instead of left and right). I select the track by clicking on the track control box (which I have always done with all previous versions), hit Export Selection, Other Compressed Files, with the options being set to 24 bit WAV. Do that for the other guitar track. The drum track was a stereo track (2 mics one drum), that also was split and each track made mono. Exported those. The bass was recorded as a stereo track, just cause that is my default but it only records to one channel. That was split, the quiet track deleted, and that was exported as well.
Then this AM, I did like you said with the mix and render on the individual tracks and got the results I mentioned. I just tried it again, this time on the drum track, I hit mix & render twice on the same track and this time it shortened the track by .024 seconds. (Which if you ask me is kinda weird behaviour on the part of the mix and render).
Tony