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Voice Recording is CHOPPY Sometimes

Posted: Fri Apr 15, 2011 2:42 am
by Zisteau
Hi, just started using Audacity and I'm having a problem. I'm recording voice commentary over a video game for a youtube video, and sporadically, but not all the time, my voice recording becomes very choppy.

Here is a sample where you hear my voice go from normal to choppy:

http://www.mediafire.com/?mtmcuha7p7k5tx3

I am recording with a Blue Snowball Microphone at 44.1 kHz and 32-bit float, which is what it automatically records at.

I am also simultaneously recording gameplay with Fraps if that matters, but to my knowledge a lot of people record with fraps/audacity/blue snowball mic and don't have an issue.

My PC specs:
i7 processor
1366 chipset
Gigabyte X58A-UD3R motherboard
6 gigs DDR3 ram
Windows 7 64 bit

Using Audacity version 1.3.12-beta

Re: Voice Recording is CHOPPY Sometimes

Posted: Fri Apr 15, 2011 12:01 pm
by steve
Your system is nearly fast enough to do what you want. The intermittent choppiness is when some part of your system cannot keep up with the audio stream.
Zisteau wrote: to my knowledge a lot of people record with fraps/audacity/blue snowball mic and don't have an issue.
Also a lot of people have exactly this same problem.
One of the advantage of using the full unrestricted version of Fraps is that it has the ability to record gameplay and microphone at the same time. This should (I've not tried it) be a lot more efficient than running the game, Fraps and Audacity separately.

If you wish to see if you can coax a little more performance out of your system and get the recording working without the choppiness, see here for some suggestions: http://wiki.audacityteam.org/wiki/Troub ... ings#Skips

Re: Voice Recording is CHOPPY Sometimes

Posted: Fri Apr 15, 2011 9:20 pm
by Zisteau
steve wrote:Your system is nearly fast enough to do what you want. The intermittent choppiness is when some part of your system cannot keep up with the audio stream.
Zisteau wrote: to my knowledge a lot of people record with fraps/audacity/blue snowball mic and don't have an issue.
Also a lot of people have exactly this same problem.
One of the advantage of using the full unrestricted version of Fraps is that it has the ability to record gameplay and microphone at the same time. This should (I've not tried it) be a lot more efficient than running the game, Fraps and Audacity separately.

If you wish to see if you can coax a little more performance out of your system and get the recording working without the choppiness, see here for some suggestions: http://wiki.audacityteam.org/wiki/Troub ... ings#Skips
Thank you for the response. I have the full version of Fraps, however when it records gameplay and microphone together it puts them into one file, so I can't edit the levels later. I also can record a conversation with Skype while recording gameplay with Fraps, and I never have this problem, which makes me think its a software problem with Audacity and not a limitation in my system's resources.