I use Audacity for my podcast. One thing that I've noticed is that if I use multiple segments (more than 20, I'm guessing) in any given recording, Audacity will eventually generate an application error and crash if I try to play back the audio
even if only one segment actually had any audio to be played. I can reload the project, export to WAV, and so forth, but with respect to actually playing back the audio it will crash every time some threshold is reached. Unfortunately, I'm not certain about what that threshold is, whether it's the length of the podcast or the number of segments that I add (I
believe that it's the latter), but once it's reached then it's "point of no return" for playback and Audacity will then generate an application error every time.
I'm using the on-board audio of the motherboard (Realtek HD audio chipset). I don't know if that makes any difference. I
do know that this happens in both 1.2.6 and 1.3.x.
Has anyone else run into this? Was this issue already posted and I missed it?
Update: I saw the Benchmark function and it said that I can only play 23 or 24 simultaneous tracks at one time. Is this the problem that even though it's only playing one or two tracks with audio that all of the tracks in the project are considered to be "concurrent samples"? If so, then I think that this is a fundamental problem with how Audacity plays back audio. Tracks that do not have any audio data at a certain timecode should not be considered to be "concurrent samples".