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Shift-R loses offset after Ctrl-C / Ctrl-V

Posted: Sat Oct 24, 2009 4:25 pm
by JaZZedUp
I had posted before about overlaying several tracks and getting Brrrp/Stutter during record. So.... to try and be judicious about my use of tracks, I make a selection on the guitar track referencing the click track of only the Chorus of the tune (it appears several times in the song) then lay in a new guitar part which is added to the original guitar part. The track then is named "Guitar Chorus" and has seven instances of only the chorus of the tune. The verses are silent on this track. The software generates a partial "silence" line between the two parts and all is good.

Trying to save it though, the bug about "disk full / write protected" shows up. So, the work around (i thought)is to select all, then copy / paste into a new project right? Well the first instance of the appended track (second chorus) drops it's offset and now butts up to the end of the first chorus session. Subsequent instances of the Appended record vary (some retain offset,others don't) so they are out of sync appearing in the verses of the music instead.

I kind of doubt that this behavior is intended as a feature?

Using "Mix and Render" is that the best way to partially combine project tracks to lighten the load on the cpu? I notice it deletes the original tracks so you have to be careful not to save under the same name. Exporting individual waves and re-importing them? Does that drop the "un-do's (Ctrl-Z)" . I would have thought that just muting the track would drop the load but it doesn't seem to matter. Granted I'm working with outdated hardware here so perhaps it is a moot point with newer hardware, but the projects get very fragile at around the 6th or 7th overlay of tracks.

Thanks in advance !

Re: Shift-R loses offset after Ctrl-C / Ctrl-V

Posted: Sat Oct 24, 2009 8:29 pm
by steve
JaZZedUp wrote:Trying to save it though, the bug about "disk full / write protected" shows up. So, the work around (i thought)is to select all, then copy / paste into a new project right?
The bug is believed to have been fixed in the latest "nightly" build - available here: http://wiki.audacityteam.org/index.php? ... tly_Builds
JaZZedUp wrote:Using "Mix and Render" is that the best way to partially combine project tracks to lighten the load on the cpu? I notice it deletes the original tracks so you have to be careful not to save under the same name.
"Ctrl + Shift + M" will give you a Mix of the selected tracks without removing the original tracks.
JaZZedUp wrote:I would have thought that just muting the track would drop the load but it doesn't seem to matter.
Much of the load (particularly on older hardware) is in rendering the waveform images, so as you say, muting tracks has little effect.
Ensure that all tracks are at the same sample rate as the default project rate - this can have a very big impact on performance.