The opposite of latency - Why? - How to solve?
Posted: Mon Apr 13, 2009 9:39 am
Hey guys. So I wanted to do a cover of the song Broken by Seether. For that, I need 2 tracks. A guitar track and a vocal track.
I did the guitar track and it is just fine. Then I try to do the vocal part over the guitar track (I have the "Play while recording option" ticked, well its impossible to record otherwise anyway). I sing the whole song perfectly in time while listening to the guitar backing track I've made, but when I play it, now this is where things get tricky.
For the first few seconds it's fine. But as time passes, the vocal part slowly drifts back (visually). What this means is that the vocal part plays faster than the guitar part, whereas when I recorded them they were both in time.
Some say that it's just that the first track is slowing down. I don't know, but the result is the same. The second track (vocal) sounds off, it plays too early. Nearing the end, it's almost 1 second earlier than the guitar track, which is horrible =/
Thanks a lot in advance.
I did the guitar track and it is just fine. Then I try to do the vocal part over the guitar track (I have the "Play while recording option" ticked, well its impossible to record otherwise anyway). I sing the whole song perfectly in time while listening to the guitar backing track I've made, but when I play it, now this is where things get tricky.
For the first few seconds it's fine. But as time passes, the vocal part slowly drifts back (visually). What this means is that the vocal part plays faster than the guitar part, whereas when I recorded them they were both in time.
Some say that it's just that the first track is slowing down. I don't know, but the result is the same. The second track (vocal) sounds off, it plays too early. Nearing the end, it's almost 1 second earlier than the guitar track, which is horrible =/
Thanks a lot in advance.