stefanst wrote:I use a USB microphone that already has an A/D converter that automatically samples to 16 Bit. I didn't read the specification of the microphone before doing my recording, and I used 32 Bit sampling in Audicity. Did that affect my recording for linguistic purposes?
Linguistic purposes? I'm not sure what that means. But I can tell you that your recording is fine.
How can something that's already been digitalized be further digitalized?
It's a simple matter of using more bits to represent the same data. A very poor analogy: Lets say you're trying to represent the number 3. You can either use a set of integers to represent it, or you can use a floating point number (decimal point). So you've either got 3, or 3.0. Both are the same number, the second one takes more space to store (but is also more accurate).
The advantage of moving a 16-bit piece of data to 32-bits is that you reduce any rounding errors you might have received if you do any editing to the file. If all you're going to do is export the file to 16-bit, then there's no improvement (but also no added problems).
I would recommend just leaving Audacity at that setting.
How do my microphone and the Audicity interfere?
The word you're looking for is "interface." Basically, Audacity doesn't interface with your microphone directly. Audacity has to go through Windows' driver software first. So Audacity tells Windows "I want to start recording" and Windows tells the microphone "Start recording." Then Windows has to relay all the into to Audacity. It's an inefficient way of doing things, but it's the only practical way of making a machine capable of multi-tasking.
What the microphone is doing is taking an analog signal, then converting it to a 16-bit digital signal (at the right sample rate) and sending that through the USB port.
Does Audicity have an anti-aliasing filter?
Yes, but only when re-sampling, not when changing the bit depth of a signal.
How do the Audicity and the sound card compression interfere?
Sound card compression? Do you mean Data Compression (mp3, FLAC, ogg, etc), or Dynamic Compression (the audio effect)?
Data Compression has nothing to do with your sound card at all. It's entirely up to software playing those types of files to convert the audio to a PCM (wav-type) signal so the sound card can play it. Further, Audacity doesn't talk to your sound card at all when creating compressed files.
Dynamic Compression also has nothing to do with your sound card. All Audacity is doing is manipulating the data.