I am using Audacity 2.1.0/Windows 8. I have checked the input/output devices and I have also exported the audio as WAV & MP3. Yet the sound - in the AUP and the WAV/MP3 files - stops at one point while the file is still playing, then picks up again for a minute or so and then stops again. Audacity displays a waveform throughout the recording and I should be able to hear all of it.
Audacity has a mode which used to be default where it wouldn’t make “personal copies” of the music you used in the show. It used to just go out and open up the music files when they were needed and then close them up when it was done. It was very efficient to do it that way and the shows were very small and fast.
The down side was when you moved the sound files and Audacity couldn’t find them any more, you would get a hole in the show. The blue waves wouldn’t care because they are created by their own graphic files but the show would get to needing that file and it just wasn’t there.
The other thing that would happen is someone would move the show. Same problem. Go looking for the sound files and they’re not around. They’re on the Other computer.
Did you “clean up” or move things around after production? Oddly, this killed the neat people because they would clean up and rearrange files and folders and so destroy their show. That mode isn’t default any more.
Well, I use CCleaner on a regular basis but I haven’t moved anything on purpose. For each recording, there’s a folder where all the raw data is stored and an AUP file. Is there any way to recover the missing information?
Koz, sorry but that is not the correct preference to change. That only sets Audacity to copy in when saving a project. It has no effect if you launch Audacity, import a WAV file then delete the WAV. The Preference to change which works at the point of import is at the top of Import / Export Preferences.
I also installed the FFmpeg Import/Export Library but the silent parts are still there. Maybe the log will provide some useful information. The FFmpeg libraries seem to load successfully, though. log.txt (4 KB)
The log contains errors from Sequence.cpp about not being able to read samples. Do those errors occur only while you are playing the project? That is when you first open the project but don’t play it, the errors such as “22:27:19: Warning: Expected to read 137312 samples, got 0 samples” are not there?
The FFmpeg library is not relevant to reopening a saved project.
As previously asked, is the project a recording or does it contain imported files? If it’s a recording that you never edited and there is a problem with the AUP file but not the data, then you could try to recover the data manually from the project’s _data folder.
But as previously requested, I suggest you attach the AUP file so we can see that.