Hey there, all! I hope this is the right forum for this, but here goes:
I’ve been recording home VO for videogame mods for a little while now, and have been basically successful, but I have several questions about how to make my life easier. I know VERY little about recording, and have basically just been doing ‘what works’ for some time, so I know nothing about “hard-pass limiting” or “dynamic ranges” or what have you. I can successfully Normalize a track, do Noise Removal, and Fade In and Out, add Silences, and even change the Speed slightly, but that’s about all I know how to do. Are there other tricks I can use to work with my voice files to get them to sound good?
- Is there a good way to get a consistent volume level across multiple tracks?
I ask this because some lines of dialogue have more energy in them (“Attack!!” vs. “Hello, stranger”), so Normalizing them at the same time will make the more energetic line (or the line that has a few more loud moments in it) much softer. Is there a way to preserve the integrity of each track but make them of a similar volume level in general, but still let the loud parts BE a little louder?
- Can the Draw tool help me clean up otherwise wonderful tracks?
I’ve never used the Draw Tool, so I don’t know it’s best uses, or even really what it does. Can it help with click and pop smoothing? Can it help remove or clean up high volume levels inside of tracks (like when I got too close to the mic, or my voice cracked, or what have you)? Do YOU use the Draw tool to fix recordings?
- Is there any effective software way to De-S a track?
Occasionally I get strong S’s in my recordings, and a friend at a professional studio I know has a piece of equipment called a De-S-er that helps him smooth out or tone down big S sounds. Is there anything like that in Audacity, and if not, where can I find it?