Hi i need help in looping engine sound for my game … i am actually recording clear bus engine sound . In audacity i try to find the place where the rpm is not going up or down randomly and choose to loop but i am not getting seamless audio loop can any one help me reg this looping engine sounds
Try a [u]crossfade[/u] (fade-out, fade-in, and overlap).
In this situation, I think you’ll want a fairly long crossfade of 1 second or longer but you can experiment.
If you loop several times it may help if you don’t use the exact-same selection every time, and you might want to vary the length of the crossfade.