I am not sure but maybe "sampling"?

I may be wrong but I suspect all I am lacking here is proper terminology for a task I want to perform. Once I know what “it” is I may be able to figure it out - but please, ANY information you can give would be a big help. I simply want to “sample?” a piece of my own music (acoustic guitar via microphone) by recording it and repeating it. BUT I want this recorded piece that I want to repeat 6 or 8 times lets say, to have “perfect timing?” In other words, I want it to keep correct time with the song tempo - I want the “pasted?” pieces to connect and flow together so that there are no gaps or jumps and so that it sounds as if I am continuously playing my guitar for those 6 or 8 beats or measures or whatever we call them. Essentially, taking a sample of my own music (which I guess I could record on anything - wouldn’t have to be Audacity) and stringing those pieces of it together. Is it just a matter of copying and pasting? I can do that. But I cannot seem to get the copies to flow smoothly together. Is it just a matter of playing around with two of them until they do? Please help. Thank you.

Perhaps you could start with a metronome. I think there are several you can download for free and run on your phone.

I think that was what Fruity Loops was originally designed for. But it’s now FL Studio and evolved into a full DAW (digital audio workstation) application.

If I did that I wouldn’t need to learn the name of this process I am trying to learn which I think may be “looping”. I explained all this in the post. If a metronome was used, it would be used in the original recording{s] that I would be pasting or linking or whatever the correct terminology was. But thanks.

Looping - I think that may be the word I am looking for, and it can be done on FL Studio or any other DAW, including Audacity. It was done before DAW’s too, in more primitive ways. Basically a way for an artist to record a “sampling” of a part he wants to repeat over and over but doesn’t want to take the time at that moment to play the whole thing.

Yes. So I misunderstood what it was you were trying to do.

One trick I use is to use Select > At Zero Crossing (Z), then Ctrl+B to mark the point of the splice/join. The use of “Z” adjusts the cursor slightly so the label is created when the waveform crosses the x-axis, and reduces glitches when the audio is spliced back together.

In some cases, you may wish to zoom in and do this adjustment manually.

In other cases you may wish to use a crossfade, but this is a little trickier to set up.

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