Hey all. I need to elongate a few samples, they’re engine sound samples from a game but they’re too short and when you import them to other game (assetto corsa) they click and sound horrid.
I’ve tried to crossfade them in audacity but the “loop” is always too obvious and audible, matching them at 0db is not good either.
I am not sure how to make it completely or almost completely seamless. I leave one of the samples below, if someone knows the method Ill apply it to the rest of them (theyre like 20)