Hello everyone here!
Nice to meet all of you
I need some help with regards to audacity and skype ← Yes, both of them are unrelated but there is a reason for it
I am using Skype voice changer and hope to mimic a voice using it
The program, have some voice effect options like
SuperPitch:
Pitch Adjust (Cents)
Pitch Adjust (Semitones)
Pitch Adjust (Octaves)
Window size (ms)
Overlap size (ms)
Wet mix (dB)
Dry Mix (dB)
Tremolo:
Frequency (Hz)
Amount (dB)
Stereo separation (0.1)
Flange Baby:
Flange (Delay)
Depth
Feedback
Speed
Mix
Channel offset
Beatsync -fraction of whol
Chorus:
Chorus Length
Number of voices
rate (hz)
pitch fudge factor
Wet Mix (dB) CHORUS
Dry Mix (dB) CHORUS
Delay:
delay (ms) DELAY
Feedback (dB)
mix in (dB)
output wet (dB)
output dry (dB)
resample on length change
Event Horizon peak eating:
delay (ms) DELAY
Feedback (dB)
mix in (dB)
output wet (dB)
output dry (dB)
resample on length change
Very sorry for bombarding so many options but all the text in bold are sub-categories which are optional
If you really cannot make a single sense of all this, please feel free to visit this (I bet it will help you to understand)
http://skypefx.codeplex.com/
Now here is the part that involves audacity,
I wish to analyze a voice (.mp3) (Lets say, mickey mouse voice) using audacity.
Is there anyway I can obtain/fill in the informations above with the help of audacity to achieve the desired voice effect?
I hope it is possible to do so.
Thank you for reading
and have a wonderful day ahead