Search found 24069 matches
- Fri Oct 09, 2015 7:04 pm
- Forum: Feature Request Archive
- Topic: Saving files in place
- Replies: 12
- Views: 3468
Re: Saving files in place
What happens if you overwrite a "dependency" ? The current handling of overwrite of a dependent PCM WAV or AIFF creates an extra "-old" file that is the file as originally imported (even if you export a data-identical file without changes). Perhaps if we had an "Overwrite o...
- Fri Oct 09, 2015 6:41 pm
- Forum: Feature Request Archive
- Topic: Extra audio out for VIDEO sync with xjadeo
- Replies: 13
- Views: 1995
Re: Extra audio out for VIDEO sync with xjadeo
Personally I do not need multichannel playback. I know though that multichannel playback would solve my needs for SMPTE sync. I didn't want to open a request for multichannel playback since that request has already been discussed. It's a different way to address why multichannel support is useful f...
- Fri Oct 09, 2015 5:18 pm
- Forum: Windows
- Topic: How to match bit rate of original file for game?
- Replies: 29
- Views: 2899
Re: How to match bit rate of original file for game?
Idea 1: Perhaps we could provide a bit more information about the "standard" formats, particularly about those that don't have options. I think that might be better than the bald "no format specific options" which almost looks like it is "not" recommended. There is a r...
- Fri Oct 09, 2015 4:57 pm
- Forum: Windows
- Topic: How to match bit rate of original file for game?
- Replies: 29
- Views: 2899
Re: How to match bit rate of original file for game?
Rather than lengthen the dropdown menu for "Save as type" I would actually propose shortening and reordering it thus: WAV (Microsoft) signed 16-bit PCM WAV (Microsoft) 32-bit float AIFF (Apple) signed 16-bit PCM MP3 files M4A (AC) files (FFmpeg) Ogg Vorbis files FLAC files ---------------...
- Fri Oct 09, 2015 4:20 pm
- Forum: Windows
- Topic: How to match bit rate of original file for game?
- Replies: 29
- Views: 2899
Re: How to match bit rate of original file for game?
Peter, they are not "obscure". U-Law and A-Law and ADPCM get asked about regularly on the Forum, especially by people who use Audacity to record messages for telephone systems. I know because of how often I answer those. ;) OK maybe not "obscure" but almost certainly less freque...
- Thu Oct 08, 2015 9:51 pm
- Forum: Windows
- Topic: Fastened audio on overdubbed tracks
- Replies: 2
- Views: 189
Re: Fastened audio on overdubbed tracks
As well as the possibility of the computer not keeping up and missing little pieces, speed problems are as I often say usually a problem of one or more of the following: Mismatched sample rates somewhere between Audacity, Windows and the device Incorrect drivers for the device doing the playback and...
- Thu Oct 08, 2015 9:35 pm
- Forum: Windows
- Topic: Cannot Set Preference to Mono
- Replies: 5
- Views: 886
Re: Cannot Set Preference to Mono
I only wish to record in Mono as this is only used for recording "spoken word", not music or songs. (I went through FAQ but the closest I could see were topics around "trying to Import to/Export from Mono") I get this problem on Windows 10 and also had it on Windows 8.1. The pro...
- Thu Oct 08, 2015 9:05 pm
- Forum: Windows
- Topic: Switch from Pro Tools to Audacity
- Replies: 2
- Views: 218
Re: Switch from Pro Tools to Audacity
I have been using Pro Tools and I want to switch to Audacity. My system is Windows XP. I have a MXL 909 mic and Mbox 2mini. I have worked with 7.1 Pro Tools. I am a Voice Over Artist and do a Podcast...What do I need to change ??? I am not an engineer and any help would be appreciated. I notice you...
- Thu Oct 08, 2015 8:54 pm
- Forum: Feature Request Archive
- Topic: Saving files in place
- Replies: 12
- Views: 3468
Re: Saving files in place
For "files" that have not yet been "File-Save"d or "File-Export"ed, would it be possible to have a menu option to "Overwrite Original..." that directly targets the original file and format (probably with an "Are you sure" dialog)? Yes, that is what ...
- Thu Oct 08, 2015 8:20 pm
- Forum: Windows
- Topic: How to match bit rate of original file for game?
- Replies: 29
- Views: 2899
Re: How to match bit rate of original file for game?
Technically I think they could be so described, Yes, "technically" they are "uncompressed" and "lossless" formats (but they are also "low quality" formats). If you have a u-Law or A-law file, it can be imported into Audacity and re-exported to create an exact...