Search found 59476 matches
- Sun Aug 07, 2011 11:27 am
- Forum: Windows
- Topic: not hearing my voice in headphone while recording.
- Replies: 5
- Views: 1417
Re: not hearing my voice in headphone while recording.
A half second decay is usually a symptom of having "Software Playthrough" enabled (near the bottom of the Transport menu). Software playthough causes a delay because it takes time for software to relay the input sound through to the output. Monitoring the input without a delay requires tha...
- Sun Aug 07, 2011 11:21 am
- Forum: General Feedback and Discussion
- Topic: Newbie help with waveform
- Replies: 15
- Views: 3505
Re: Newbie help with waveform
I was looking for a tool to correct problems and thus on the wrong track. If there is only a little bit of clipping (just the tops of a few isolated peaks) then the "Clip Fix" effect (below the line in the Effect list) can be applied to just the clipped sections and will attempt to recons...
- Sun Aug 07, 2011 11:05 am
- Forum: New Plug-Ins
- Topic: Stereo Reverb
- Replies: 38
- Views: 21315
Re: Stereo Reverb
Feeding a bad sound into a reverb runs the risk of multiplying the badness. Yes that's a common "feature" of reverb. If there is a click or pop in the original track, then the click will be reverberated and sound a lot more prominent. Similarly background noise, clipping distortion and an...
- Sat Aug 06, 2011 6:30 pm
- Forum: Audio Processing
- Topic: Moment 4 Life Censor?
- Replies: 9
- Views: 7449
Re: Moment 4 Life Censor?
The only restriction I noticed is it refused to process selections longer than two seconds, Yes. The maximum duration that can be processed is 100000 samples. The technical information about this is that Nyquist in Audacity has the maximum size for a "wavetable" hard coded as 100000 sampl...
- Sat Aug 06, 2011 6:29 pm
- Forum: Audio Processing
- Topic: Click removal - any suggestions?
- Replies: 12
- Views: 1865
Re: Click removal - any suggestions?
A good learning experience all round I think :) Hang on, SNAP TO was on.... That is a surprisingly common problem, but we have no idea why it is so common. Perhaps people select "Snap To" when the time units are on milliseconds and don't notice that it is doing anything until they have for...
- Sat Aug 06, 2011 6:18 pm
- Forum: Mac OS X
- Topic: Silent subliminal function
- Replies: 34
- Views: 102417
Re: Silent subliminal function
See the last post here: http://forum.audacityteam.org/viewtopic ... 39&t=58548
- Sat Aug 06, 2011 6:17 pm
- Forum: New Plug-Ins
- Topic: Silent Subliminals [solved?]
- Replies: 106
- Views: 87597
Re: Silent Subliminals [solved?]
I've attached Edgar's code as a file for easy installation.
See here for how to install Nyquist plug-ins: http://audacityteam.org/download/plugins
See here for how to install Nyquist plug-ins: http://audacityteam.org/download/plugins
- Sat Aug 06, 2011 9:08 am
- Forum: New Plug-Ins
- Topic: Append Import
- Replies: 57
- Views: 39392
Re: Append Import
I've noticed a small bug.
When importing all files from the Import Folder, import may fail if there are files with very short file names.
I think this will be a trivial fix but I don't have time to fix it right now - so this is a reminder that it needs fixing.
When importing all files from the Import Folder, import may fail if there are files with very short file names.
I think this will be a trivial fix but I don't have time to fix it right now - so this is a reminder that it needs fixing.
- Sat Aug 06, 2011 8:47 am
- Forum: New Plug-Ins
- Topic: scratching effect
- Replies: 3
- Views: 13311
scratching effect
Here's a code snippet for a "scratch" type effect: (setq depth 2.5) (defun scratch (s-in) (fmosc 0.0 (mult depth (hzosc (/ (get-duration 0.5)))) (list s-in 0 nil) 0)) (multichan-expand #'scratch s) The depth (how much the speed is changed) can be adjusted by changing the number in the firs...
- Sat Aug 06, 2011 8:45 am
- Forum: Audio Processing
- Topic: Moment 4 Life Censor?
- Replies: 9
- Views: 7449
Re: Moment 4 Life Censor?
You could also try running this code in the Nyquist Prompt effect: (setq depth 2.5) (defun scratch (s-in) (fmosc 0.0 (mult depth (hzosc (/ (get-duration 0.5)))) (list s-in 0 nil) 0)) (multichan-expand #'scratch s) You can adjust the depth (how much the speed is changed) by changing the number in the...