Search found 59476 matches
- Sat Nov 19, 2011 3:07 pm
- Forum: Windows
- Topic: Overdub recording problems - distorted sound
- Replies: 7
- Views: 2346
Re: Overdub recording problems - distorted sound
A fourth mic, which is part of a cheap headset (small knob on a flexible stalk) works fine with the W7 desktop!!! (What kind of mic is that likely to be, please? Difficult to say for certain, but it is quite likely that is an electret microphone . These types of microphone require a low voltage sup...
- Sat Nov 19, 2011 2:55 pm
- Forum: Windows
- Topic: Muffled recording of PC playback, only 1 common in/out port
- Replies: 6
- Views: 4328
Re: Muffled recording of PC playback, only 1 common in/out p
If you have Realtek HD audio manager installed you have just about complete control of all the input and output ports on the rear and front of your PC case. Sadly that is not always the case. I have seen radically different interfaces for controlling Realtek HD audio. Some have been as you say, eas...
- Sat Nov 19, 2011 12:46 pm
- Forum: GNU/Linux and Unix-like
- Topic: Inputs / Outputs
- Replies: 24
- Views: 7018
Re: Inputs / Outputs
The third sample (partoftrack1.wav) also has DC offset. Again use DC offset correction before anything else. Looking at the noise in Plot Spectrum (after DC offset correction) spikes can be seen at 50, 100, 150, 250, 300, ..... These correspond to the buzz that is clearly evident (see here for the c...
- Sat Nov 19, 2011 12:27 pm
- Forum: GNU/Linux and Unix-like
- Topic: Inputs / Outputs
- Replies: 24
- Views: 7018
Re: Inputs / Outputs
The first sample (partoftrack2volumeup.wav) has been recorded too loud. Zoom in close and you can see how some of the peaks have been "clipped" off flat. firsttrack000.png The best thing to do with this recording is to delete it and start again. ;) The second sample (partoftrack2.wav) has ...
- Sat Nov 19, 2011 11:57 am
- Forum: Windows
- Topic: Overdub recording - too many tracks
- Replies: 2
- Views: 502
Re: Overdub recording - too many tracks
Keyboard shortcuts:kozikowski wrote:In Audacity 1.3, you can either pause the recording instead of stopping it, or use Transport > Append Recording.
Pause / Un-pause: P
Append Record: shift+R
Play / Stop: spacebar
- Sat Nov 19, 2011 11:54 am
- Forum: Audio Processing
- Topic: Compressor: shorter attack/release times?
- Replies: 59
- Views: 16702
Re: Compressor: shorter attack/release times?
OMFG, THANK YOU! This is exactly what a limiter should be! :shock: :) Thanks for testing it - I'm quite pleased with it myself ;) If you have the time, could you post a brief "review" on the page where I've uploaded it . Just a brief note of how you used it, whether it does what you thoug...
- Sat Nov 19, 2011 11:41 am
- Forum: General Feedback and Discussion
- Topic: beat
- Replies: 4
- Views: 2515
Re: beat
I think that we will need to see / hear what you have. I presume that the "beats" are quite obvious by listening? Open the file in Audacity and select about 3 to 4 seconds that contain some of these "beats". From the File menu, choose "Export Selection" and choose "...
- Sat Nov 19, 2011 11:37 am
- Forum: Windows
- Topic: Input Source problem
- Replies: 2
- Views: 458
Re: Input Source problem
Post moved to the Audacity 1.3.x part of the forum. I selected Microsoft Sound Mapper but when I record, the input (the song) is not recorded, only a background noise (of microsphone) is recorded If you want to record sounds that are playing on your computer you need to set the Audacity recording in...
- Sat Nov 19, 2011 11:33 am
- Forum: Windows
- Topic: One cycle waveform [SOLVED]
- Replies: 4
- Views: 3689
Re: One cycle waveform
The wavelength (length of a single cycle) of a periodic (repeating) wave is 1/frequency. For a frequency of 8363 Hz, the wavelength will be 0.000119574 seconds. For greater accuracy this can be represented in samples (the smallest time unit in digital audio). by multiplying by the sample rate. For a...
- Sat Nov 19, 2011 11:17 am
- Forum: Audio Processing
- Topic: Low pass filter
- Replies: 7
- Views: 1659
Re: Low pass filter
That's going to be very tough to clean up. Here's the Spectrum View of the track: firsttrack001.png Those red horizontal lines that continue throughout the track are the individual frequencies that make up the buzz. To remove the buzz, all of those frequencies needs to be filtered out. This can be d...