To make an audio CD, you first need to "Export" the audio (File menu) in WAV format.
After that, it's down to your CD burning software.
See here for more information: http://manual.audacityteam.org/o/man/tu ... to_cd.html
Search found 59476 matches
- Fri Oct 09, 2015 9:54 am
- Forum: Windows
- Topic: Audio project does not burn on CD-R
- Replies: 1
- Views: 136
- Fri Oct 09, 2015 9:50 am
- Forum: Windows
- Topic: How to match bit rate of original file for game?
- Replies: 29
- Views: 2899
Re: How to match bit rate of original file for game?
Idea 1: Perhaps we could provide a bit more information about the "standard" formats, particularly about those that don't have options. For example: format info.png Idea 2: Perhaps "standard" WAV export could have an option for sample rate - default: Same as project. If we also ...
- Fri Oct 09, 2015 8:14 am
- Forum: macOS
- Topic: Keyboard can't enter info when editing metadata....
- Replies: 1
- Views: 161
Re: Keyboard can't enter info when editing metadata....
Please state which version of OS X you are using, the exact three-section version of Audacity from Audacity > About Audacity and whether you obtained the .dmg installer or the zip.
- Fri Oct 09, 2015 8:13 am
- Forum: Audiobook Production
- Topic: ACX check
- Replies: 110
- Views: 15836
Re: ACX check
The file from the "Download" link is a "ZIP" file.cyrano wrote:Try renaming the file to file.mp3 or file.wav or whatever it should be.
The file from the "View" link is plain text file with a ".NY" file extension.
- Fri Oct 09, 2015 8:11 am
- Forum: Feature Request Archive
- Topic: Extra audio out for VIDEO sync with xjadeo
- Replies: 13
- Views: 1995
Re: Extra audio out for VIDEO sync with xjadeo
Jack Transport sounds like the best option. It does not require any of that messing with extra TC tracks, and it is much more accurate than SMPTE or MTC. SMPTE can still be useful / required for syncing hardware, but for software based audio / video editing, Jack Transport becomes the SMPTE for the ...
- Fri Oct 09, 2015 1:44 am
- Forum: Windows
- Topic: Looping Specific Part of Track
- Replies: 11
- Views: 783
Re: Looping Specific Part of Track
Hold the shift key down and press the Play button.
See "Loop play": http://manual.audacityteam.org/o/man/tr ... .html#play
See "Loop play": http://manual.audacityteam.org/o/man/tr ... .html#play
- Fri Oct 09, 2015 12:17 am
- Forum: Feature Request Archive
- Topic: Saving files in place
- Replies: 12
- Views: 3468
Re: Saving files in place
Steve, yes, I am also old enough to still have nightmares of bouncing tape-to-tape. :) This page is also good bedtime reading: http://manual.audacityteam.org/o/man/audacity_projects.html Overwriting files is potentially dangerous, and the current handling works pretty reliably. I'm not saying that ...
- Thu Oct 08, 2015 11:19 pm
- Forum: Windows
- Topic: Looping Specific Part of Track
- Replies: 11
- Views: 783
Re: Looping Specific Part of Track
Perhaps you could try and explain, in more words, exactly what you are trying to accomplish.coolitic wrote: it seems what I am trying to achieve would be player-specific and not something achievable in audacity.
- Thu Oct 08, 2015 6:51 pm
- Forum: Plug-in Archive
- Topic: Trim Silence
- Replies: 34
- Views: 47180
Re: Trim Silence
Sticking my oar in, "Silence to leave at start (s)" and "Silence to leave at end (s)". As we now have a larger interface, and your suggested shorter wording, I think it looks OK to make the range explicit: "Silence to leave at start (0 to 30 seconds):" "Silence to...
- Thu Oct 08, 2015 6:47 pm
- Forum: Windows
- Topic: How to match bit rate of original file for game?
- Replies: 29
- Views: 2899
Re: How to match bit rate of original file for game?
Technically I think they could be so described, Yes, "technically" they are "uncompressed" and "lossless" formats (but they are also "low quality" formats). If you have a u-Law or A-law file, it can be imported into Audacity and re-exported to create an exact...