Search found 884 matches
- Mon Sep 08, 2014 6:10 am
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28752
Re: NoiseRemoval.cpp
Yes, there are about a dozen short sections in the circa 34 minutes of noise after the tone where there has been noise removal to the expected level. So is this regarded as a bug in this demo case, or expected at zero Sensitivity? A naive user would probably see it as a bug. I would call it very un...
- Mon Sep 08, 2014 5:50 am
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28752
Re: NoiseRemoval.cpp
If I zoom far out on this project with many cut lines, and select all, and call up the dialog, and wiggle the mouse over the cut lines while the progress dialog fills, and then use the menu... it seems to make the bug I saw more frequent, but still not every time. I have a suspicion that this may ha...
- Mon Sep 08, 2014 5:35 am
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28752
Re: NoiseRemoval.cpp
More detail: I caught the application doing this again, and I stepped inside this function: bool TrackPanel::IsMouseCaptured() { return (mMouseCapture != IsUncaptured); } mMouseCapture had the value "isOverCutLine". This suggests that cutlines are a necessary condition. If indeed I am seeing the bug...
- Mon Sep 08, 2014 5:26 am
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28752
Re: NoiseRemoval.cpp
Gale! I repeated your steps on Windows 7, debug build running in the debugger, and I DO see an undo problem! Intermittently, but not too rarely. I noticed the application sometimes gets in a state where Edit menu lists "Undo Noise Removal" but if I select the menu item, NOTHING HAPPENS, and the trac...
- Mon Sep 08, 2014 5:05 am
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28752
Re: NoiseRemoval.cpp
This is steps for Mac, with follow on steps for Windows at the end. I have not yet made the issue happen with simpler steps. ... Gale This should be an improvement. I might debug the Windows problem. How big is "several?" What I am looking for is a difference of results after undoing and reapplying...
- Mon Sep 08, 2014 5:00 am
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28752
Re: NoiseRemoval.cpp
Meaning one of the seven people listed in the "About Audacity" dialog?steve wrote:4) One of the developers will then review the patch and if they are happy with it they will commit it.
- Mon Sep 08, 2014 2:32 am
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28752
Re: NoiseRemoval.cpp
However, we do know that there are bugs in the Noise Removal code, many of which Paul has addressed in his recent (not yet committed) patches. Fixing and improving Noise Removal is certainly something that should be pursued in 2.0.7 alpha (or whatever it will be called). I am eager to learn how tha...
- Mon Sep 08, 2014 2:28 am
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28752
Re: NoiseRemoval.cpp
In this post http://forum.audacityteam.org/viewtopic.php?f=50&t=79650 and one other report I saw by e-mail, it's been claimed that changing view causes different levels of Noise Reduction to be applied. Gale I read through that thread, it looks like the issue was dropped and reporter couldn't produ...
- Sun Sep 07, 2014 4:40 pm
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28752
Re: NoiseRemoval.cpp
New project. (...) In all cases the pasted or pasted/repeated noise after removal sounds much more phasey than the remaining noise before the tone. I understand the causes of everything so far and think there is no regression in 2.0.6. Now I undid the Noise Removal and the Repeat and reapplied Nois...
- Sun Sep 07, 2014 3:49 pm
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28752
Re: NoiseRemoval.cpp
Gale, you mention a lot of things. A few thoughts: I think I can explain the apparent fade-out at the end of track (and did you notice fade-in at the start too?). Debatable just how we ought to fix those edge effects. Use zero frequency smoothing and the "phasiness" becomes "chimey" instead. Use spe...