Search found 1730 matches

by Robert J. H.
Fri Mar 14, 2014 2:31 pm
Forum: Nyquist
Topic: Automatic Cutting and Normalizing of a Concert Recording
Replies: 7
Views: 6601

Re: Automatic Cutting and Normalizing of a Concert Recording

Here's a sample which ducs the music according to the zero crossing rate: zero-crossings.mp3 It is: original intro --> zero crossing rate (sine tone) --> original multiplied by inverse zcr. That's one of those features I've mentioned. One would naturally set a threshold for the zcr, e.g. all above 0...
by Robert J. H.
Wed Mar 12, 2014 4:57 pm
Forum: Nyquist
Topic: Automatic Cutting and Normalizing of a Concert Recording
Replies: 7
Views: 6601

Re: Automatic Cutting and Normalizing of a Concert Recording

I think that this could all be done in Nyquist. However, it is a rather ambitious project. There is almost everything involved that makes up modern DSP. You can hardly do anything if part of the song or the announcer is buried in the applause, unless you have a wide stereo image. You could as a firs...
by Robert J. H.
Tue Mar 11, 2014 9:12 am
Forum: Windows
Topic: Remove verbal content but not voice qualities?
Replies: 13
Views: 3789

Re: Remove verbal content but not voice qualities?

Koz, do you mean my code-example?
It gives this:
koz-clip.mp3
(88.43 KiB) Downloaded 332 times
by Robert J. H.
Tue Mar 11, 2014 6:01 am
Forum: Windows
Topic: Remove verbal content but not voice qualities?
Replies: 13
Views: 3789

Re: Remove verbal content but not voice qualities?

kozikowski wrote:Partial Reversion?
Koz
Sorry, that's maybe a bad wording...
The sound is frame-wise reversed and re-mixed.
There are about 5 frames per second.
by Robert J. H.
Mon Mar 10, 2014 7:58 pm
Forum: Windows
Topic: Remove verbal content but not voice qualities?
Replies: 13
Views: 3789

Re: Remove verbal content but not voice qualities?

That's rather hard to do, at least if it should still sound like the original. Here's a simple example, based on partial reversion of the sound: scramble.mp3 The window size is 16784 samples with 50 % overlap. Here's the code: (defun cosine (freq) (abs-env (hzosc (snd-pwl 0 *sr* (list 0 freq (1- *fr...
by Robert J. H.
Fri Mar 07, 2014 11:33 am
Forum: Windows
Topic: Fixing microphone distortion (AC offset)
Replies: 9
Views: 1783

Re: Fixing microphone distortion (AC offset)

Have you tried a highpass filter to remove unnatural DC-offset?
The cut point has to be very low (let's say 80 to 120 Hz).
by Robert J. H.
Fri Mar 07, 2014 11:28 am
Forum: Windows
Topic: Questions about sound artifact removal.
Replies: 11
Views: 3957

Re: Questions about sound artifact removal.

I'm just talking about the "squiggly" noise which is left after the vocal remover effect is run over audio. Is there a way to hone in on these audio artifacts to remove them? Is there a free add on or development on a new free feature which can work to remove these artifacts? Artefacts ca...
by Robert J. H.
Thu Mar 06, 2014 8:59 am
Forum: macOS
Topic: Envelope tool and preserving quality
Replies: 18
Views: 2407

Re: Envelope tool and preserving quality

You can use an external dither program to apply the dither only to the fade-out section.
Stay in 32 bit float, create the envelope, mix&Render to a new track, apply dithering (plug-in) and export this track.
The internal dithering has of course to be turned off.
by Robert J. H.
Wed Mar 05, 2014 6:19 am
Forum: Windows
Topic: Questions about sound artifact removal.
Replies: 11
Views: 3957

Re: Questions about sound artifact removal.

Digital artefacts are frequently created through mp3 compression--it is not dither noise (I assume). They are the result of rounding errors and alike. They only stay for a short time which corresponds to the frame size and are isolated peaks in the spectrum. Just like short, unmodulated sine tones. ...
by Robert J. H.
Tue Mar 04, 2014 11:10 am
Forum: Windows
Topic: Why does V 2.x Normalizing for Multi-tracks Defaults Change?
Replies: 7
Views: 1708

Re: Why does V 2.x Normalizing for Multi-tracks Defaults Cha

Yes, "Normalize" brings all tracks up to the same level. All previous instrument balance will be destroyed. The best solution is to use "Amplify" instead. Procedure with multiple tracks: Select all Mix and render to new track (Ctrl-Shift M) Select all Amplify (Click Ok or subtrac...