Search found 1730 matches
- Sun Aug 10, 2014 9:33 am
- Forum: Windows
- Topic: hard panned left & right vocal needs rectifying
- Replies: 6
- Views: 834
Re: hard panned left & right vocal needs rectifying
Thanks Trebor, I tried all the presets and messing around a bit but it alters the tone of the acoustic guitar and makes it sound rather toytown as if it had been squashed and then passed through a chorus pedal. I'd consider using it on an electric guitar or synth as an additive effect. The distorti...
- Sat Aug 09, 2014 4:37 am
- Forum: Audacity 2.x Feedback and Reviews
- Topic: Gverb vs Reverb
- Replies: 17
- Views: 8877
Re: Gverb vs Reverb
You do certainly do have a great voice. However, the reverb tail is still too long and the sss hissy. There's also distortion going on. Normally, you should keep the reverb as a separate track. In the One-Note Samba case, I would keep the vocal track, cut it to ~-30 dB and lay the original recording...
- Tue Aug 05, 2014 8:19 pm
- Forum: Windows
- Topic: DTMF tones in Audacity 2.0.5
- Replies: 4
- Views: 1096
Re: DTMF tones in Audacity 2.0.5
There's a slider to set the ratio between tones and pauses.Syncopator wrote:I can't see how to insert a pause between tones, as might be necessary when using a preceding number to route a call through a provider of cheaper overseas calls.
Low percentage = short tones.
- Tue Aug 05, 2014 4:45 am
- Forum: Audio Processing
- Topic: What is the standard RMS value for music?
- Replies: 22
- Views: 6993
Re: What is the standard RMS value for music?
The pauses in voice recordings shouldn't alter the RMS value too much, i.e. push them down. Not from my experience.. They were definitely resulting in lower RMS values [Like -25 as opposed to guitar vocals -15--and I know they're off because if I adjusted them to be the same (RMS), the talk tracks ...
- Sat Aug 02, 2014 12:28 am
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28903
Re: NoiseRemoval.cpp
Using two windows is even simpler. ... Window_squared(n)+Window_squared(n+M) = 1 Where n is the running sample and M the hop size. Window_squared = Analyze-Window x Synthesis-Window This means for the rectangle case that we have to take the square root of the window function, i.e we multiply the si...
- Fri Aug 01, 2014 11:57 pm
- Forum: Audio Processing
- Topic: What is the standard RMS value for music?
- Replies: 22
- Views: 6993
Re: What is the standard RMS value for music?
There's an 1-hour version already in the wave-stats topic (one of the last posts). Overall peak, positive and negative as well are already integrated. Rms normalization is easy: If the plug-in shows -27 and you want -20 dB FS, amplify by 7 dB. You have probably to check "Allow Cliping". U...
- Fri Aug 01, 2014 7:42 am
- Forum: Audio Processing
- Topic: What is the standard RMS value for music?
- Replies: 22
- Views: 6993
Re: What is the standard RMS value for music?
There's an 1-hour version already in the wave-stats topic (one of the last posts). Overall peak, positive and negative as well are already integrated. Rms normalization is easy: If the plug-in shows -27 and you want -20 dB FS, amplify by 7 dB. You have probably to check "Allow Cliping". Us...
- Thu Jul 31, 2014 6:51 pm
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28903
Re: NoiseRemoval.cpp
I am not sure I understand multi rate FFT or twofold windowing. Multi-rate works at different sample-rates and prepares the result approbriately--as a wavelet for example. In our case, it would simply mean that the attack release times or the time smoothing would be different according to frequency...
- Thu Jul 31, 2014 5:13 am
- Forum: General Audio Programming
- Topic: NoiseRemoval.cpp
- Replies: 138
- Views: 28903
Re: NoiseRemoval.cpp
But that raises the question, what should happen when noise profie is shorter than 2048samples. An error dialog? Imo, the window size should be at least twice (rule of thumb, 1024 for voice, 4096 for music). Has anyone tested at different sample rates? Modern approaches use multi-rate FFT's anyway,...
- Mon Jul 28, 2014 10:55 pm
- Forum: Windows
- Topic: General questions on producing low frequency audio output
- Replies: 6
- Views: 930
Re: General questions on producing low frequency audio outpu
500 Hz is not very low, it is rather in the lower mid-range. It would probably be best to first record the annoying sound in order to specify the frequency range and to generate a 1:1 comparison with some comfort noise. You can alternatively just try different sounds, e.g. Surf LFO (sea waves) or Pi...