Search found 1730 matches

by Robert J. H.
Thu Aug 08, 2013 1:56 pm
Forum: macOS
Topic: Auto-muting/soloing tracks on a podcast
Replies: 8
Views: 2668

Re: Auto-muting/soloing tracks on a podcast

Mobile phones have forced the introduction of several special "gates". The algorithms can generally be summarized as VAD (Voice Activity Detection). Its purpose is to gate all that isn't voice. This includes background sounds, echoes ("Echo Cancellation") and cross-talk. The simp...
by Robert J. H.
Thu Aug 08, 2013 8:11 am
Forum: macOS
Topic: AIFF files will not play on iPod, will on iTunes
Replies: 191
Views: 28325

Re: AIFF files will not play on iPod, will on iTunes

I've compared the different uploaded files. 8 files in total: test.aiff test_amd.aiff 01-s.aiff 01-s_amd.aiff ... 03-s_amd.aiff Both test.aiffs have the same length and seem to have the same tags. But those play both on the iPod, Ipresume? All split files, as produced by Audacity are 18 Bytes longer...
by Robert J. H.
Wed Aug 07, 2013 10:34 am
Forum: New Plug-Ins
Topic: Karaoke, Rotation, Panning & more
Replies: 109
Views: 45402

Re: Karaoke, Rotation, Panning & more

I see the objection to renaming "Play" to "Preview", so I'm easy on that. I don't think "Return Audio" is a good wording choice although accurate - if returning does not change the audio much, user may wonder if they have really applied the effect. I mildly prefer Robe...
by Robert J. H.
Wed Aug 07, 2013 6:21 am
Forum: macOS
Topic: AIFF files will not play on iPod, will on iTunes
Replies: 191
Views: 28325

Re: AIFF files will not play on iPod, will on iTunes

added 3 multi export testaiff files to itunes library checked to see if they were aiff changed preferences from AAC to aiff control click Create Aiff Version sync to ipod file splits that itunes created played in itunes original file splits that Audacity created did not play One file was 4 seconds ...
by Robert J. H.
Tue Aug 06, 2013 9:37 am
Forum: New Plug-Ins
Topic: Bass Tilt Plug-in
Replies: 29
Views: 12185

Re: Bass Tilt Plug-in

I don't know, but I think the first lines should all be aligned at the very left.
You have an indentation of 4 spaces.
by Robert J. H.
Sat Aug 03, 2013 9:48 am
Forum: Nyquist
Topic: Want to do time-delay scaled add with channel swap/mix
Replies: 11
Views: 5135

Re: Want to do time-delay scaled add with channel swap/mix

Clipping is only an issue for the export. All is calculated with 32 bit floating point numbers. Here's some modified code for the Nyquist prompt, implementing the fixed rotation/reflection: ;; hard-coded values (= control parameters of the plug-in) (psetq delay 0.03 decay 12.0 count 10 angle 180.0 n...
by Robert J. H.
Fri Aug 02, 2013 3:09 pm
Forum: Nyquist
Topic: Want to do time-delay scaled add with channel swap/mix
Replies: 11
Views: 5135

Re: Want to do time-delay scaled add with channel swap/mix

That's certainly a starting point. I would have kept the normalizing - you'll never know how loud the whole stuff gets in the end, especially if you're still experimenting. You could now implement the projection formulas (those with sin and cos) in the 'nextflip' function. You could thus pass an ang...
by Robert J. H.
Fri Aug 02, 2013 9:32 am
Forum: Nyquist
Topic: Want to do time-delay scaled add with channel swap/mix
Replies: 11
Views: 5135

Re: Want to do time-delay scaled add with channel swap/mix

The "(setq s (s-rest 0))" simply resets the original input sound to one of zero length - to free memory. "(aref s 0)" is referring to the left channel and that's a sound (not numbers. Therefore, you should use 'mult' or 'prod' or 'scale' for multiplication, instead of '*' which w...
by Robert J. H.
Wed Jul 31, 2013 6:02 am
Forum: New Plug-Ins
Topic: tune analysis for musicians
Replies: 10
Views: 11005

Re: tune analysis for musicians

There is a physical problem with accurately plotting pitch over time. Some algorithms are "faster" than others, but all pitch detection algorithms that I'm aware of trade off pitch accuracy against time accuracy. Human hearing is quite remarkable in this respect in that it is possible to ...
by Robert J. H.
Tue Jul 30, 2013 5:14 am
Forum: macOS
Topic: How can I bring out the guitar sound?
Replies: 2
Views: 841

Re: How can I bring out the guitar sound?

Have you a short sample sound?
A audio engineer would most likely use the equalizer to emphase certain guitar-typical frequencies.