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by kozikowski
Tue Aug 18, 2015 5:11 am
Forum: macOS
Topic: exporting a 24 bit file to 16 bit wav
Replies: 2
Views: 217

Re: exporting a 24 bit file to 16 bit wav

That it will actually be a 16 bit wav file?
Yes. The dynamic range of the new file will be 16-bit. The same as digital television and audio CDs.

Koz
by kozikowski
Tue Aug 18, 2015 5:07 am
Forum: Podcasting with Audacity
Topic: What to do with non-talking track in interview?
Replies: 12
Views: 2587

Re: What to do with non-talking track in interview?

Did you try just smashing them together? That should work if you just leave your mic up during the interview. This is what happens when you record in a noisy room. A simple production job turns into a rescue effort. If the background noise is constant, you may be able to use Noise Reduction to take ...
by kozikowski
Tue Aug 18, 2015 4:56 am
Forum: Windows
Topic: Setting ACX parameters.
Replies: 5
Views: 726

Re: Setting ACX parameters.

After you make it past the ACX Quality Control Robot, it has to sound good and you have to be able to read. That's the "Oh, right" moment. I have a USB gamer headset that works OK, but nobody is giving me any awards for theatrical sound quality. I do have an actual production headset micro...
by kozikowski
Tue Aug 18, 2015 4:48 am
Forum: Windows
Topic: Setting ACX parameters.
Replies: 5
Views: 726

Re: Setting ACX parameters.

You can check the RMS level with Analyze -> Contrast. You can check all the ACX specifications in one go with ACX Check. http://kozco.com/tech/audacity/Documents/acx-check.ny.zip Download and unzip that file and copy acx-check.ny over to your Audacity plugins folder. Restart Audacity. Select your p...
by kozikowski
Tue Aug 18, 2015 4:34 am
Forum: Audiobook Production
Topic: Saving files
Replies: 4
Views: 1195

Re: Saving files

You are not saving an AUP sound file, although I know that's what it looks like. You are saving an Audacity Project. The AUP file is the project manager (it's a text file) and it manages all the sound bits in the _DATA folder of the same name. The AUP file and the _DATA folder have to be in the same...
by kozikowski
Tue Aug 18, 2015 3:54 am
Forum: Making Music with Audacity
Topic: How to record sound from different angles
Replies: 4
Views: 820

Re: How to record sound from different angles

There are no simple, reliable ways to do UP and DOWN. You can set Left and Right easily with the L/R timeline panning control to the left of the blue waves, but Up and Down generally means someone went out with special microphones and recorded a performance that way in addition to Left and Right, an...
by kozikowski
Tue Aug 18, 2015 3:37 am
Forum: Windows
Topic: Adjusting music to fit voice recording
Replies: 4
Views: 325

Re: Adjusting music to fit voice recording

It's impossible to cover everything in one or two posts. Post back when/if you get stuck.

Koz
by kozikowski
Tue Aug 18, 2015 3:31 am
Forum: Windows
Topic: Noise Reduction/Removal
Replies: 34
Views: 2547

Re: Noise Reduction/Removal

And you won't need some of those corrections if it turns out there's something you can do to the physical studio to get rid of that 90Hz tone. That will speed things up.

Koz
by kozikowski
Tue Aug 18, 2015 2:35 am
Forum: Audiobook Production
Topic: Normalizing volume across files
Replies: 19
Views: 2885

Re: Normalizing volume across files

We have a handy tool you might be interested in. ACX has a "robot" or automated quality control system that listens to your work for basic technical standards before a human gets involved. We generated a tool similar to how the robot works called ACX Check. ACX Check can save you a lot of ...
by kozikowski
Tue Aug 18, 2015 2:06 am
Forum: GNU/Linux
Topic: Eliminate room reflection?
Replies: 7
Views: 1701

Re: Eliminate room reflection?

It would be useful for everybody. #1 The Four Horsemen of Audio Recording (reliable, time-tested ways to kill your show) -- 1. Echoes and room reverberation (Don't record the show in your mum's kitchen.) -- 2. Overload and Clipping (Sound that's recorded too loud is permanently trashed.) -- 3. Compr...