Search found 61 matches
- Sat Nov 28, 2020 5:28 pm
- Forum: Compiling Audacity
- Topic: ASIO support in Audacity 2.4.2
- Replies: 17
- Views: 2252
Re: ASIO support in Audacity 2.4.2
Maybe someone can tell me how exactly I can insert this patch into the source code. sure, use this tool: https://git-scm.com/docs/git-apply it comes with git, so assuming that you managed to clone audacity/wxwidgets with the correct 3.1.3-audacity-fixes branch, then all you need to do is open a ter...
- Thu Jul 16, 2020 1:02 pm
- Forum: Compiling Audacity
- Topic: ASIO support in Audacity 2.4.2
- Replies: 17
- Views: 2252
Re: ASIO support in Audacity 2.4.2
How/where is this patch called into the build process? Is it referenced in CMake? Thanks.
- Wed Jul 15, 2020 5:13 pm
- Forum: Compiling Audacity
- Topic: ASIO support in Audacity 2.4.2
- Replies: 17
- Views: 2252
Re: ASIO support in Audacity 2.4.2
Good news! Please go back to the old ASIO build methodology via "audacity.sln"; that worked well. Meantime, 2.4.1 does what I need. Thanks.
- Sun Jul 12, 2020 12:13 pm
- Forum: Compiling Audacity
- Topic: wxWidgets 3.1.3 - Windows Build
- Replies: 13
- Views: 1067
Re: wxWidgets 3.1.3 - Windows Build
Thanks, I think the only thing I'm missing is how to tell CMake to include ASIO in the build solution. I have downloaded ASIO components from Steinberg and put them in my C:\RESOURCES\ASIOSDK2 directory according to previous instruction for compiling Audacity with ASIO. I have also set my ASIOSDK_DI...
- Sat Jul 11, 2020 11:13 pm
- Forum: Compiling Audacity
- Topic: wxWidgets 3.1.3 - Windows Build
- Replies: 13
- Views: 1067
Re: wxWidgets 3.1.3 - Windows Build
Ok, got it to pretty much build (2 modules failed) but it's not including ASIO. In CMake, I added ASIOSDK_DIR and WXWIN path entries and configured platform to Win32. Any ideas how to get ASIO in there?
- Sat Jul 11, 2020 5:24 pm
- Forum: Compiling Audacity
- Topic: wxWidgets 3.1.3 - Windows Build
- Replies: 13
- Views: 1067
Re: wxWidgets 3.1.3 - Windows Build
First, thanks for your reply and sorry for my frustrated tone. I've built for ASIO a dozen times before this, but can't quite get this new process. I am up to this step: 78 2) Open the CMake GUI. 79 Set the 'Where is the source code' location to where your copy of the git repo is. 80 Set the 'Where ...
- Sat Jul 11, 2020 5:01 pm
- Forum: Compiling Audacity
- Topic: wxWidgets 3.1.3 - Windows Build
- Replies: 13
- Views: 1067
Re: wxWidgets 3.1.3 - Windows Build
Glad I found this thread. Got wxWidgets built on the third try after cloning from git rather than using downloaded zip. Why is there no longer an AUDACITY.SLN file??? Every time I try to compile with the Inno application, it gives me a new and different error to solve. Now I see I'm supposed to use ...
- Sat Jun 06, 2020 9:30 pm
- Forum: Adding Features to Audacity
- Topic: Add Level Difference to "Measure RMS" Tool
- Replies: 2
- Views: 177
Re: Add Level Difference to "Measure RMS" Tool
This works perfectly! (Well, except for my "Note #2" but I can work with that.) Thanks for your reply.
- Mon May 25, 2020 12:38 pm
- Forum: Adding Features to Audacity
- Topic: Add Level Difference to "Measure RMS" Tool
- Replies: 2
- Views: 177
Add Level Difference to "Measure RMS" Tool
I like the new "Measure RMS" tool. One of the uses of this tool is to show any balance difference when recording stereo, for instance after recording a needledrop. It would be helpful in this case for the tool to display which track is higher RMS and by how much. That way it's simple to adjust via "...
- Thu Jan 16, 2020 4:46 pm
- Forum: Adding Features to Audacity
- Topic: Split Points, Labels, and "Snap To"
- Replies: 1
- Views: 277
Split Points, Labels, and "Snap To"
Would you consider making the label track adhere to the settings for "Snap To"? If I have Snap To enabled and I manually move a split point, I expect it to realign according to my Snap To setting. Thanks.