Hi All,
I am a newbie to sound processing, please excuse silly questions!
I am going to process (play) wav files in a C-programm. Want to activate (play) selected sound sniplets within a longer sound stream. Appropriate sniplets (with a START point and an END point in Byte offsets from the file enty point) I intend to identify by Audacity in this WAV file before.
My simple processing idea: I identify by audacity an appropriate sound sequence and audacity displays the Byte offsets (from the file enty point) to the START of the sequence and the END of the sequence.
These two Byte offstes I will notice (write in a seperate CSV file ? / add to the wav file ?).
In my C-program I will jump the WAV file pointer to the START offset, activate my ALSA based replay routines and stop replaying when the END Byte offset has been reached.
Any good advice how to simplify?
Rough idea myself: I let audacity display the byte offsets of the START point and the END point on my screen and copy them in a CSV file ...!
Up to now I have no idea, how I can motivate audacity to show me the Byte offsets in an opened wav file. Are there plugins available?
Better ideas are very welcome!
Thanks in advance.
Mike